|
Totem Warrior
|
Qi Warrior
|
Shark
|
Druid
|
Wizard
|
Hunting
|
x
|
x
|
x
|
x
|
x
|
Healing
|
x
|
x
|
x
|
x
|
x
|
Combat
|
 
|
 
|
 
|
x
|
x
|
Magic
|
x
|
x
|
x
|
 
|
 
|
WILL - + attuned magic items magic save GRIT - + hp (flat, not per level) poison save STR - + damage DEX - + AC dodge save martial dice advancement max damage die advancement
Traits are introduced in the Pathfinder Ultimate Campaign supplement. Pick two at char creation. They are about 1/2 power of a feat.
Traits were never in a core book. they were added to PF 1e through supplements, and 2e uses tags instead.
All Classes attribute and feat progression:
|
|
STRENGTH
|
DEXTERITY
|
CONSTITUTION
|
INTELLIGENCE
|
WISDOM
|
CHARISMA
|