Mild (35 : 20 : 1 : 0)
Wild (12 : 9 : 2 : 1)
Uncanny (8 : 6 : 4 : 1)
Eldritch (6 : 5 : 6 : 3)
Weighted frequency ratios
Flat frequency ratios
Display frequency hints
Do not display frequency hints
Mild:
Common
Uncommon
Rare
Very Rare
Defaults
  Wild:
Common
Uncommon
Rare
Very Rare
Defaults
Uncanny:
Common
Uncommon
Rare
Very Rare
Defaults
Eldritch:
Common
Uncommon
Rare
Very Rare
Defaults
Any
Chaos level =
Wild
(12 : 9 : 2 : 1)
Load a different habitat
First, select an environment (or keep the current one):
any
civilized
desert
forest
freshwater
gehenna
grasslands
hell
jungle
mountain
polar
sea
taiga
tundra
wetlands
Then select a habitat within the environment:
any
d1000 Encounter Table for
Any
0 - 166 )
Balhannoth
167 - 332 )
Banelight
333 - 499 )
Tukkator
500 - 582 )
Aatxe
583 - 665 )
Aitvaras
666 - 748 )
Gargoyle
749 - 832 )
Homunculus
833 - 916 )
Lich
917 - 999 )
Neh-thalggu
d1000 Spoor Table for
Any
0 - 249 )
Aberration
250 - 332 )
Celestial
333 - 416 )
Construct
417 - 582 )
Fey
583 - 832 )
Magical Beast
833 - 915 )
Monstrous Humanoid
916 - 999 )
Undead
Profile for
Any
Aberration
Balhannoth
Large
rare
Neh-thalggu
Large
very rare
crustacean
Celestial
Aatxe
Large
very rare
taurine
Construct
Homunculus
Tiny
very rare
Fey
Banelight
Medium
rare
flying insect
Magical Beast
Aitvaras
Tiny
very rare
draconic
Tukkator
Large
rare
hybrid
Monstrous Humanoid
Gargoyle
Medium
very rare
winged biped
Undead
Lich
Medium
very rare
biped