Mild (35 : 20 : 1 : 0)
Wild (12 : 9 : 2 : 1)
Uncanny (8 : 6 : 4 : 1)
Eldritch (6 : 5 : 6 : 3)
Weighted frequency ratios
Flat frequency ratios
Display frequency hints
Do not display frequency hints
Mild:
Common
Uncommon
Rare
Very Rare
Defaults
  Wild:
Common
Uncommon
Rare
Very Rare
Defaults
Uncanny:
Common
Uncommon
Rare
Very Rare
Defaults
Eldritch:
Common
Uncommon
Rare
Very Rare
Defaults
Lake, tropical, dysphotic
Chaos level =
Wild
(12 : 9 : 2 : 1)
Load a different habitat
First, select an environment (or keep the current one):
desert
any
civilized
forest
freshwater
gehenna
grasslands
hell
jungle
mountain
polar
sea
taiga
tundra
wetlands
Then select a habitat within the environment:
lake, tropical, dysphotic
desert
hills, desert
desert, cave
subterranean, mild
desert, aerial
aerial, mild
lake, tropical, euphotic
lake, tropical, aphotic
river, tropical
coast, tropical
sea, tropical, nearshore
d1000 Encounter Table for
Lake, tropical, dysphotic
0 - 449 )
Mantis Shrimp
450 - 549 )
Electric Eel
550 - 649 )
Piranhadon
650 - 749 )
Water Wisp
750 - 799 )
Abaia
800 - 849 )
Aboleth
850 - 899 )
Boiuna
900 - 949 )
Nereid
950 - 999 )
Water Orm
d1000 Spoor Table for
Lake, tropical, dysphotic
0 - 99 )
?
100 - 149 )
Aberration
150 - 799 )
Animal
800 - 849 )
Beast
850 - 949 )
Elemental
950 - 999 )
Fey
Profile for
Lake, tropical, dysphotic
(undefined)
Abaia
very rare
Water Orm
very rare
Aberration
Aboleth
Large
very rare
Animal
Electric Eel
Large
rare
eel
Mantis Shrimp
Large
uncommon
crustacean
Piranhadon
Gargantuan
rare
Beast
Boiuna
Gargantuan
very rare
serpentine
Elemental
Water Wisp
Tiny
rare
Fey
Nereid
Medium
very rare
biped... and how!