Mild (35 : 20 : 1 : 0)
Wild (12 : 9 : 2 : 1)
Uncanny (8 : 6 : 4 : 1)
Eldritch (6 : 5 : 6 : 3)
Weighted frequency ratios
Flat frequency ratios
Display frequency hints
Do not display frequency hints
Mild:
Common
Uncommon
Rare
Very Rare
Defaults
  Wild:
Common
Uncommon
Rare
Very Rare
Defaults
Uncanny:
Common
Uncommon
Rare
Very Rare
Defaults
Eldritch:
Common
Uncommon
Rare
Very Rare
Defaults
Lake, subarctic, aphotic
Chaos level =
Wild
(12 : 9 : 2 : 1)
Load a different habitat
First, select an environment (or keep the current one):
taiga
any
civilized
desert
forest
freshwater
gehenna
grasslands
hell
jungle
mountain
polar
sea
tundra
wetlands
Then select a habitat within the environment:
lake, subarctic, aphotic
taiga
taiga, cave
subterranean, frigid
taiga, aerial
aerial, frigid
lake, subarctic, euphotic
lake, subarctic, dysphotic
river, subarctic
coast, subarctic
sea, subarctic, nearshore
d1000 Encounter Table for
Lake, subarctic, aphotic
0 - 249 )
A-Mi-Kuk
250 - 499 )
Water Wisp
500 - 624 )
Aboleth
625 - 749 )
Nereid
750 - 874 )
Serpent Of The Depths
875 - 999 )
Water Orm
d1000 Spoor Table for
Lake, subarctic, aphotic
0 - 124 )
?
125 - 624 )
Aberration
625 - 874 )
Elemental
875 - 999 )
Fey
Profile for
Lake, subarctic, aphotic
(undefined)
Water Orm
very rare
Aberration
Aboleth
Large
very rare
A-Mi-Kuk
Huge
rare
Serpent Of The Depths
Gargantuan
very rare
serpentine
Elemental
Water Wisp
Tiny
rare
Fey
Nereid
Medium
very rare
biped... and how!