Size:
± Gargantuan
Type:
± Monstrosity
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 231
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 50
Climb/Arboreal:
± 50
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 27
Dexterity: 18
Constitution: 22
Intelligence: 4
Wisdon: 14
Charisma: 10
Saving Throws
Saving Throw Bonuses
Strength: +14
Consitution: +12
Offense
Bite
14 to hit, reach 15 ft., one target. (5d8 + 8) piercing damage. If the target is a Large or smaller creature, it must succeed on a 22 Dexterity saving throw or be swallowed by the wurm. A swallowed creature has the restrained condition, has Cover||3||total cover against attacks and other effects outside the wurm, and takes 28 (8d6) piercing damage at the start of each of the wurm's turns from thorns in the wurm's gullet.
wurm's stomach can hold up to two creatures at a time. If the wurm takes 30 damage or more on a single turn from a creature inside it, the wurm must succeed on a 22 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, each of which falls in a space within 10 feet of the wurm and has the prone condition. If the wurm dies, a swallowed creature no longer has the restrained condition and can escape from the corpse by using 10 feet of movement, exiting with the prone condition.
Action
Multiattack
The wurm makes two Bite attacks.
Trait
False Appearance
If the wurm is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the wurm move or act, that creature must succeed on a 18 Intelligence (Investigation) check to discern that the wurm is animate.
Trait
Leafy Handholds
Creatures have advantage on ability checks made to climb the wurm.
Trait
Legendary Resistance (3/Day)
If the wurm fails a saving throw, it can choose to succeed instead.
Trait
Regeneration
The wurm regains 20 hit points at the start of its turn if it has at least 1 hit point. If the wurm takes fire or lightning damage, this trait doesn't function at the start of the wurm's next turn.
Trait
Passive Perception
12
Wurms are enormous creatures that resemble limbless, wingless dragons, though they lack a dragon's breath weapons and keen intelligence. On the world of Eldraine, many wurms have adapted to life among the world's skyscraping beanstalks. These beanstalk wurms sport leafy growths, sustaining themselves on a mixture of natural photosynthesis and a carnivorous diet.
Cloud-dwelling giants often use beanstalk wurms as a first line of defense against those who would ascend massive beanstalks—also known as Everstalks—to intrude on their lofty palaces. Beanstalk wurms lie coiled along the length of an Everstalk with their eyes closed and their stomach flattened against the stalk, appearing to be just another enormous vine until a tasty intruder attempts to climb them.
When giants' prized pets escape Stormkeld, villages fall and new Everstalks rise.
5e Tools
Actions/Abilities/Traits: D&D 5e
Wurms are enormous creatures that resemble limbless, wingless dragons, though they lack a dragon's breath weapons and keen intelligence. On the world of Eldraine, many wurms have adapted to life among the world's skyscraping beanstalks. These beanstalk wurms sport leafy growths, sustaining themselves on a mixture of natural photosynthesis and a carnivorous diet.
Cloud-dwelling giants often use beanstalk wurms as a first line of defense against those who would ascend massive beanstalks—also known as Everstalks—to intrude on their lofty palaces. Beanstalk wurms lie coiled along the length of an Everstalk with their eyes closed and their stomach flattened against the stalk, appearing to be just another enormous vine until a tasty intruder attempts to climb them.
When giants' prized pets escape Stormkeld, villages fall and new Everstalks rise.
5e Tools