Size:
± Huge
Type:
± Plant
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 92
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 10
Climb/Arboreal:
± 10
Flight:
Swim:
± 10
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 18
Dexterity: 8
Constitution: 20
Intelligence: 14
Wisdon: 14
Charisma: 18
Offense
Vine Lash
Circumstance: Melee
7 to hit, reach 20 ft., one target. (2d6 + 4) slashing damage. If the target is a creature, it is grappled (escape 15). Until the grapple ends, the target is restrained. The plant has four vines, each of which can grapple one target.
Offense
Entrapping Pod
7 to hit, reach 5 ft., one Medium or smaller creature grappled by the plant. (4d8 + 4) acid damage, and the target is pulled into the plant's space and enveloped by the pod, and the grapple ends. While enveloped, the target is restrained, and it has Cover||3||total cover against attacks and effects originating outside the pod. The enveloped target must also immediately succeed on a 16 Constitution saving throw or be stunned by the plant's sapping enzymes until it is removed from the pod or the plant dies. The enveloped target doesn't require air and gains 1 level of exhaustion for each hour it spends in the pod. If the target dies while enveloped, it immediately emerges from the pod as a living podling, wearing or carrying all of the original creature's equipment.
an action, a creature within 5 feet of the bodytaker plant that is outside the pod can open the pod and pull the target free with a successful 15 Strength check. If the plant dies, the target is no longer restrained and can escape from the pod by spending 10 feet of movement, exiting prone. The plant has one pod, which can envelop one creature at a time.
Action
Multiattack
The plant makes three Vine Lash attacks.
Trait
Podling Link
The plant can see through and communicate telepathically with any of its podlings within 10 miles of it.
Trait
Rejuvenation
When the plant dies, it returns to life in the place where it died 1d12 months later, unless the ground where it took root is sown with salt or soaked with poison.
Trait
Unusual Nature
The plant doesn't require sleep.
Trait
Passive Perception
12
Immunities
Condition Immunities
blinded
charmed
frightened
prone
Vulnerabilities
poison
Senses
blindsight 120 ft. (blind beyond this radius)
Languages
Deep Speech
telepathy 120 ft.
Whether hailing from the stars or sprouting from hidden depths, the malicious vegetation known as bodytaker plants seek to become the dominant form of life wherever they appear. These invasive organisms subvert whole societies by consuming individuals and replacing them with duplicates called podlings. Bodytaker plants view themselves as perfect organisms and seek to dominate the lands where they grow. To their minds, a world would be healthier and more efficient were they in control. Anyone who disagrees either lacks perspective or is fit to serve only as fertilizer.
A bodytaker plant roots deep, spreading near-invisible filaments through the soil. Should any of these fibers survive the plant's destruction, the bodytaker plant regrows after a matter of months. Salting or poisoning the soil where it grew destroys these filaments and prevents the plant from reappearing.
5e Tools
Actions/Abilities/Traits: D&D 5e
Whether hailing from the stars or sprouting from hidden depths, the malicious vegetation known as bodytaker plants seek to become the dominant form of life wherever they appear. These invasive organisms subvert whole societies by consuming individuals and replacing them with duplicates called podlings. Bodytaker plants view themselves as perfect organisms and seek to dominate the lands where they grow. To their minds, a world would be healthier and more efficient were they in control. Anyone who disagrees either lacks perspective or is fit to serve only as fertilizer.
A bodytaker plant roots deep, spreading near-invisible filaments through the soil. Should any of these fibers survive the plant's destruction, the bodytaker plant regrows after a matter of months. Salting or poisoning the soil where it grew destroys these filaments and prevents the plant from reappearing.
5e Tools