Size:
± Medium
Type:
± Magical Beast
Form:
Temper:
# App:
± 3d6 (with Cheiropterans), Wild 1d2
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
± 10 ft.
Flight:
± 50 ft. (poor)
Swim:
± 30 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 bite (1d8)
Circumstance: Combat
1d8
Environments
plains
A nocturnal reptile with a row of spines running down its back that moves by hopping like a kangaroo
A Chupacabra is a nocturnal reptile with a row of spines running down its back. It moves by hopping like a kangaroo. Its eyes glow red and its screech is awful to hear.
A chupacabra is feared in farming communities because it kills far more livestock than it needs to eat. It particularly likes the taste of goat.
Owing to a chubacabra's excellent sense of smell, cheiropterans train and use them as hounds.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 15
Dexterity: 14
Constitution: 16
Intelligence: 6
Wisdon: 13
Charisma: 9
Skills
perception: +3
stealth: +4
Senses
darkvision 120 ft.
Passive Perception: 13
Trait
Sunlight Sensitivity
While in sunlight, the chupacabra has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Resistances
bludgeoning (from nonmagical weapons)
piercing (from nonmagical weapons)
slashing (from nonmagical weapons)
Offense
Bite
Circumstance: Melee
4 to hit, reach 5 ft., one target. (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a 13 Strength saving throw or be knocked prone.
Offense
Drain Blood
Circumstance: Melee
4 to hit, reach 5 ft., one creature that is prone, incapacitated, or restrained. (1d6 + 2) necrotic damage. The target must succeed on a 13 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken, and the chupacabra regains hit points equal to that amount. The reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Reaction
Pin
If a creature within 5 feet of the chupacabra stands up, the chupacabra can use its reaction to make a bite attack.
Chupacabras wander remote hills and plains at night, alone or in small packs, in search of their prey. They will sometimes attack lone humans, but they prefer to feed on the blood of sheep and other domestic animals. Goats are a particular favorite.
Stealthy Hunters. The chupacabra stalks its quarry before leaping out and sinking its teeth into the creature's neck to drain its blood. When hunting in open ground, the chupacabra will use its terrible glowing eyes to paralyze its victim with fear before attacking. Creatures killed by chupacabra are found completely drained of blood with a triangular, almost bat-shaped, puncture wound in their necks. Superstitious farmers may blame vampires, but those brave enough, and who know of the chupacabra, may band together to hunt down the true culprit, using a caged goat as bait.
Servants of the Demon Bat. Chupacabras are sometimes bred underground by derro worshippers of the demon lord of bats, the Demon Lord of Bats. The sudden appearance of the creatures in a locality may indicate the presence of Demon Bat cultists below ground. Worse, whispered rumors tell of chupacabras with bat-like wings created by the derro savants under direction from their dreaded mi-go allies.
5e SRD
Indescribable creatures of nightmare lurk in the ruins and dark places of Ixalan. Many are thought to be the corrupted remnants of the life energy and brilliant light left behind in places the Sun Empire has abandoned. Such creatures include a monster that lurks in the darkness of the jungle and feeds on the blood of mammals and dinosaurs, called the chupacabra. It is stealthy and elusive, known more by the blood-drained prey it leaves behind than by actual physical sightings.
5e Tools
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Treasure: none
Environments
warm hills or plains
Actions/Abilities/Traits: Pathfinder 1e
Chupacabras wander remote hills and plains at night, alone or in small packs, in search of their prey. They will sometimes attack lone humans, but they prefer to feed on the blood of sheep and other domestic animals. Goats are a particular favorite.
Stealthy Hunters. The chupacabra stalks its quarry before leaping out and sinking its teeth into the creature's neck to drain its blood. When hunting in open ground, the chupacabra will use its terrible glowing eyes to paralyze its victim with fear before attacking. Creatures killed by chupacabra are found completely drained of blood with a triangular, almost bat-shaped, puncture wound in their necks. Superstitious farmers may blame vampires, but those brave enough, and who know of the chupacabra, may band together to hunt down the true culprit, using a caged goat as bait.
Servants of the Demon Bat. Chupacabras are sometimes bred underground by derro worshippers of the demon lord of bats, the Demon Lord of Bats. The sudden appearance of the creatures in a locality may indicate the presence of Demon Bat cultists below ground. Worse, whispered rumors tell of chupacabras with bat-like wings created by the derro savants under direction from their dreaded mi-go allies.
5e SRD
Indescribable creatures of nightmare lurk in the ruins and dark places of Ixalan. Many are thought to be the corrupted remnants of the life energy and brilliant light left behind in places the Sun Empire has abandoned. Such creatures include a monster that lurks in the darkness of the jungle and feeds on the blood of mammals and dinosaurs, called the chupacabra. It is stealthy and elusive, known more by the blood-drained prey it leaves behind than by actual physical sightings.
5e Tools
A nocturnal reptile with a row of spines running down its back that moves by hopping like a kangaroo
A Chupacabra is a nocturnal reptile with a row of spines running down its back. It moves by hopping like a kangaroo. Its eyes glow red and its screech is awful to hear.
A chupacabra is feared in farming communities because it kills far more livestock than it needs to eat. It particularly likes the taste of goat.
Owing to a chubacabra's excellent sense of smell, cheiropterans train and use them as hounds.
Basic Fantasy Field Guide Omnibus