Size:
± Medium
Type:
± Construct
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 112
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
± 30
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 18
Dexterity: 15
Constitution: 16
Intelligence: 10
Wisdon: 12
Charisma: 15
Saving Throws
Saving Throw Bonuses
Strength: +7
Dexterity: +5
Consitution: +6
Skills
athletics: +10
intimidation: +5
Offense
Spear
Circumstance: Melee
7 to hit, reach 5 ft., one target. (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands.
Offense
Shield Bash
Circumstance: Melee
7 to hit, reach 5 ft., one creature. (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a 15 Strength saving throw or be knocked prone.
Action
Multiattack
The gladiator makes three melee attacks.
Reaction
Parry
The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.
Trait
Climbing
The gladiator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Trait
Steadfast
The gladiator can't be disarmed, and cannot make ranged attacks.
Trait
Brute
A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).
Trait
Passive Perception
11
Items
spear
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
charmed
frightened
poisoned
A clay gladiator fights if attacked or when called to the gladiatorial pit. If reduced to 0 hit points outside of the gladiatorial pit, the gladiator disappears along with its possessions, reappears in its cell at full health with spear and shield in hand, and returns to the gladiatorial pit if it can. If defeated in the gladiatorial pit, the gladiator leaves its spear behind before reforming in its cell
5e Tools
Actions/Abilities/Traits: D&D 5e
A clay gladiator fights if attacked or when called to the gladiatorial pit. If reduced to 0 hit points outside of the gladiatorial pit, the gladiator disappears along with its possessions, reappears in its cell at full health with spear and shield in hand, and returns to the gladiatorial pit if it can. If defeated in the gladiatorial pit, the gladiator leaves its spear behind before reforming in its cell
5e Tools