Size:
± Medium
Type:
± Construct
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 117
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 12
Dexterity: 18
Constitution: 15
Intelligence: 3
Wisdon: 10
Charisma: 1
Offense
Lancing Bolt
Circumstance: Melee, Ranged
7 to hit, reach 5 ft. or range 100/400 ft., one target. (2d10 + 4) piercing damage.
Offense
Harpoon
Circumstance: Ranged
7 to hit, range 50/200 ft., one target. (1d10 + 4) piercing damage, and the target is grappled (escape 12). While grappled in this way, a creature's speed isn't reduced, but it can move only in directions that bring it closer to the clockwork. A creature takes 5 (1d10) slashing damage if it escapes from the grapple or if it tries and fails. The clockwork can grapple only one creature at a time with its harpoon.
Action
Multiattack
The clockwork makes two Lancing Bolt attacks or one Lancing Bolt attack and one Harpoon attack.
Action
Explosive Bolt {@recharge 5}
The clockwork launches an explosive charge at a point within 120 feet. Each creature in a 20-foot-radius sphere centered on that point must make a 15 Dexterity saving throw, taking 17 (5d6) fire damage on a failed save, or half as much damage on a successful one.
Bonus Action
Reel In
The clockwork pulls the creature grappled by its Harpoon up to 20 feet closer.
Trait
Magic Resistance
The clockwork has advantage on saving throws against spells and other magical effects.
Trait
Unusual Nature
The clockwork doesn't require air, food, drink, or sleep.
Trait
Passive Perception
10
Immunities
Damage Immunities
poison
Immunities
Condition Immunities
charmed
exhaustion
frightened
paralyzed
petrified
poisoned
Senses
darkvision 60 ft.
Languages
understands one language of its creator but can't speak
Environments
forest
grassland
hill
mountain
No ordinary ballista, an oaken bolter is a Construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor, or drag enemies toward traps or melee-oriented clockworks—and at shorter ranges, burst with explosive force.
5e Tools
Actions/Abilities/Traits: D&D 5e
No ordinary ballista, an oaken bolter is a Construct capable of striking at long distances. The bolts it launches can rend flesh, destroy armor, or drag enemies toward traps or melee-oriented clockworks—and at shorter ranges, burst with explosive force.
5e Tools