Size:
Type:
± Magical Beast
Form:
Temper:
# App:
± 1d4, Wild 1d4
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 50'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
3 bites (1d6 snake bite, 1d8 panther bite)
Circumstance: Combat
1d6 snake bite, 1d8 panther bite
Special
Displacement
Causes the monster's apparent location to shift around constantly over a range of 3' from the monster's true location. This is a form of illusion, but a powerful form that cannot be seen through even by those who know the secret. Any character fighting a Displacer for the first time will miss his or her first strike regardless of the die roll. Thereafter, all attacks against displacers will be at a penalty of -2 to the attack roll. This is not cumulative with the penalty for fighting blind. Some monsters, such as bats, do not depend on vision to fight and thus may be able to perceive the monster's true location and fight without penalty.
Environments
any
Blue-black, catlike monsters with strange bladed winglike arms extending from their shoulders
Displacers are blue-black, catlike monsters with strange bladed winglike arms extending from their shoulders. The blades are carried folded back like wings, but the Displacer swings the blades around in front to attack.
The real power and danger of the Displacer is its power of displacement, which causes the monster's apparent location to shift around constantly over a range of 3' from the monster's true location. This is a form of illusion, but a powerful form that cannot be seen through even by those who know the secret.
Any character fighting a Displacer for the first time will miss his or her first strike regardless of the die roll. Thereafter, all attacks against displacers will be at a penalty of -2 to the attack roll. This is not cumulative with the penalty for fighting blind. Some monsters, such as bats, do not depend on vision to fight and thus may be able to perceive the monster's true location and fight without penalty.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Blue-black, catlike monsters with strange bladed winglike arms extending from their shoulders
Displacers are blue-black, catlike monsters with strange bladed winglike arms extending from their shoulders. The blades are carried folded back like wings, but the Displacer swings the blades around in front to attack.
The real power and danger of the Displacer is its power of displacement, which causes the monster's apparent location to shift around constantly over a range of 3' from the monster's true location. This is a form of illusion, but a powerful form that cannot be seen through even by those who know the secret.
Any character fighting a Displacer for the first time will miss his or her first strike regardless of the die roll. Thereafter, all attacks against displacers will be at a penalty of -2 to the attack roll. This is not cumulative with the penalty for fighting blind. Some monsters, such as bats, do not depend on vision to fight and thus may be able to perceive the monster's true location and fight without penalty.
Basic Fantasy Role-Playing Game