Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Piping Dirge
(auditory, aura, emotion, enchantment, fear, mental, occult) 30 feet. Living creatures that enter the aura or start their turn within it become frightened 1 and can't reduce their frightened value below 1 while within the aura.
Ability
Putrid Blast
(evocation, occult, sonic) The dirge piper expels air and bile in a trumpeting blast from its exposed guts. Each non-zombie creature within a 30-foot emanation takes 4d6 sonic damage (DC 20 basic Fortitude save). A creature that fails the save is also sickened 1 (sickened 2 on a critical failure). The dirge piper can't use Putrid Blast again for 1d4 rounds.
Ability
Shambler's Lament
(auditory, evocation, occult) The dirge piper lets out an eerie keening through its rotting orifices that drives nearby zombies to feast more vigorously. Each other zombie within 10 feet of the dirge piper is quickened for 1 round and can use the extra action to Grab, Stride, or Strike.
Ability
Slow
A zombie is permanently slowed 1 and can't use reactions.
Offense
Melee
Circumstance: combat round (melee)
gut lash +12 [+7/+2] (reach 10 feet), Damage 1d10+5 bludgeoning plus Grab
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Trait
Zombie
These undead are mindless rotting corpses that hunger for living flesh.
Immunity
death effects
disease
paralyzed
poison
unconscious
Language
(can't speak any language)
Common
Necril
Perception
darkvision
Weakness
positive 10
slashing 10