Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 11
Dexterity: 16
Constitution: 13
Intelligence: 11
Wisdon: 11
Charisma: 13
Saving Throws
Saving Throw Bonuses
Wisdom: +2
Skills
deception: +3
stealth: +5
Offense
Scimitar
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d6 + 3) slashing damage plus 3 (1d6) damage of the type to which the cultist has resistance.
Action
Multiattack
The dragonwing attacks twice with its scimitar.
Trait
Dragon Fanatic
The dragonwing has advantage on saving throws against being charmed or frightened. While the dragonwing can see a dragon or higher-ranking Cult of the Dragon cultist friendly to it, the dragonwing ignores the effects of being charmed or frightened.
Trait
Fanatic Advantage
Once per turn, if the dragonwing makes a weapon attack with advantage on the attack roll and hits, the target takes an extra 7 (2d6) damage.
Trait
Limited Flight
The dragonwing can use a bonus action to gain a flying speed of 30 feet until the end of its turn.
Trait
Pack Tactics
The dragonwing has advantage on an attack roll against a creature if at least one of the dragonwing's allies is within 5 feet of the creature and the ally isn't incapacitated.
Trait
Passive Perception
10
Items
scimitar
Resistances
acid ()
cold ()
fire ()
lightning ()
poison ()
Languages
Common
Draconic
Actions/Abilities/Traits: D&D 5e