Size:
Type:
± Construct
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 slam or 1 weapon
Circumstance: Combat
1 slam or 1 weapon
Special
Cannon Range
Its cannons have an effective range of 300 feet. The cannons possess extreme destructive power, capable of causing severe deformation of the surroundings of its targets.
Special
Lance Charge
If one gets close it will attack with its lance, charging up to twice its movement for the first attack.
Special
Construct
As a construct it possesses no mind of its own and therefore is not subject to charm, sleep, or similar effects.
Environments
any
A 20-foot tall metal construct in the shape of a giant knight, holding a huge lance and with a pair of long, cylindrical cannons mounted on each of its shoulders
A Dreadnought is a 20-foot tall metal construct in the shape of a giant knight, holding a huge lance and with a pair of long, cylindrical cannons mounted on each of its shoulders.
It attacks primarily from range; its cannons have an effective range of 300 feet. The cannons possess extreme destructive power, capable of causing severe deformation of the surroundings of its targets. If, however, one gets close it will attack with its lance, charging up to twice its movement for the first attack.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
A 20-foot tall metal construct in the shape of a giant knight, holding a huge lance and with a pair of long, cylindrical cannons mounted on each of its shoulders
A Dreadnought is a 20-foot tall metal construct in the shape of a giant knight, holding a huge lance and with a pair of long, cylindrical cannons mounted on each of its shoulders.
It attacks primarily from range; its cannons have an effective range of 300 feet. The cannons possess extreme destructive power, capable of causing severe deformation of the surroundings of its targets. If, however, one gets close it will attack with its lance, charging up to twice its movement for the first attack.
Basic Fantasy Field Guide Omnibus