Size:
± Medium
Type:
± Undead
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 65
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 25
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Saving Throws
Saving Throw Bonuses
Strength: +7
Consitution: +5
Attributes
Strength: 19
Dexterity: 13
Constitution: 15
Intelligence: 4
Wisdon: 14
Charisma: 6
Senses
darkvision 120 ft.
Passive Perception: 12
Immunities
Condition Immunities
charmed
exhaustion
frightened
paralyzed
poisoned
unconscious
Resistances
necrotic
poison
Action
Multiattack
The ashenwight makes two Necrotic Shard attacks.
Offense
Necrotic Shard
Circumstance: Melee, Ranged
7 to hit, reach 5 ft. or range 60 ft., one target. (1d6 + 4) necrotic damage. If the target is a creature, it has disadvantage on the next attack roll it makes before the end of its next turn.
Languages
understands the languages it knew in life but can't speak
Feral ashenwights retain a fragment of the spark they had in life. However, they are devoid of memories or thoughts beyond a compulsive desire to destroy all living creatures they encounter.
5e Tools
Actions/Abilities/Traits: D&D 5e
Feral ashenwights retain a fragment of the spark they had in life. However, they are devoid of memories or thoughts beyond a compulsive desire to destroy all living creatures they encounter.
5e Tools