Size:
± Large
Type:
± Ooze
Form:
± cube
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20'
Climb/Arboreal:
± 20 ft.
Flight:
± 40 ft. (perfect)
Swim:
± 60 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Special
Paralysis
Any character hit by a gelatinous cube must save vs. Paralyzation or be paralyzed for 2d4 turns.
Special
Nearly Transparent
Nearly transparent. Inorganic material remains trapped and visible inside the cube's body.
Offense
1 tongue or 1 bite
Circumstance: Combat
1 tongue or 1 bite
Environments
underdark
Nearly transparent cube that travels dungeon corridors absorbing carrion, creatures, and trash
The nearly transparent gelatinous cube travels slowly along dungeon corridors and cave floors, absorbing carrion, creatures, and trash. Inorganic material remains trapped and visible inside the cube's body. A typical gelatinous cube is ten feet on a side and weighs about 15,000 pounds; however, smaller specimens have been reported.
A gelatinous cube attacks by slamming its body into its prey. It is capable of lashing out with a pseudopod, but usually engulfs foes. Any character hit by a gelatinous cube must save vs. Paralyzation or be paralyzed for 2d4 turns.
Any treasure indicated will be visible inside the creature, which must be slain if the treasure is to be recovered.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Special
Paralysing touch
The touch of a gelatinous cube causes paralysis for 3d6+2 rounds (a saving throw vs paralysation is permitted to avoid this effect).
Special
Surprise
Being silent and virtually transparent, gelatinous cubes have a higher-than-usual chance to surprise (1-3 on 1d6).
Special
Immunities
Gelatinous cubes are immune to electricity, fear, sleep, hold, paralysis, and polymorph.
Special
Cold vulnerability
Cold-based attacks slow them (as the spell) and inflict a maximum of 1d4 damage, unless they save in which case the cold based attack will have no effect.
Special
Magic resistance
They have standard resistance to other forms of magic such as fire.
Resistance
Magic Resistance
Circumstance: innate
Normal
Defense
Special Defenses
Circumstance: Combat
See below
Offense
1 Attack
Circumstance: Combat
2d4
Offense
Special Attacks
Circumstance: Combat
Paralysing touch, surprise on a 1-3
Environments
Frequency:
Uncommon
underdark
Nearly transparent cube that travels dungeon corridors absorbing carrion, creatures, and trash
Gelatinous cubes are dungeon scavengers. They move slowly through corridors and rooms, absorbing carrion, fungi, algae and other nutrients from the surfaces they touch.
Being silent and virtually transparent, gelatinous cubes have a higher-than-usual chance to surprise (1-3 on 1d6).
Gelatinous cubes can only digest organic material, and they will sometimes sweep up inorganic substances (including metal items such as coins, glass or ceramic items such as potion bottles, etc.). These incidental items are sometimes kept in the body of the 'cube for many days before being ejected. Such items form the creature's treasure.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Treasure: incidental
Environments
any (haunted sites or ruins)
Actions/Abilities/Traits: Pathfinder 1e
Nearly transparent cube that travels dungeon corridors absorbing carrion, creatures, and trash
The nearly transparent gelatinous cube travels slowly along dungeon corridors and cave floors, absorbing carrion, creatures, and trash. Inorganic material remains trapped and visible inside the cube's body. A typical gelatinous cube is ten feet on a side and weighs about 15,000 pounds; however, smaller specimens have been reported.
A gelatinous cube attacks by slamming its body into its prey. It is capable of lashing out with a pseudopod, but usually engulfs foes. Any character hit by a gelatinous cube must save vs. Paralyzation or be paralyzed for 2d4 turns.
Any treasure indicated will be visible inside the creature, which must be slain if the treasure is to be recovered.
Basic Fantasy Role-Playing Game
10' cubes of transparent jelly. Move through dungeons, absorbing debris and living creatures they come across.
OSE
Nearly transparent cube that travels dungeon corridors absorbing carrion, creatures, and trash
Gelatinous cubes are dungeon scavengers. They move slowly through corridors and rooms, absorbing carrion, fungi, algae and other nutrients from the surfaces they touch.
Being silent and virtually transparent, gelatinous cubes have a higher-than-usual chance to surprise (1-3 on 1d6).
Gelatinous cubes can only digest organic material, and they will sometimes sweep up inorganic substances (including metal items such as coins, glass or ceramic items such as potion bottles, etc.). These incidental items are sometimes kept in the body of the 'cube for many days before being ejected. Such items form the creature's treasure.
OSRIC