Size:
Type:
± Undead
Form:
Temper:
# App:
± 2d4+3
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 claw (1d6)
Circumstance: Combat
1d6
Special
Gelatinous Armor
Take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus).
Special
Undead
Can be Turned by a Cleric, and are immune to sleep, charm, or hold magic.
Special
Mindless
No form of mind reading is of any use against them.
Environments
any
Skeletons with bones transformed into gelatinous material through magical procedure
Gellybones are skeletons that have passed through a special magical procedure that transforms their bones into a gelatinous material. They take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric, and are immune to sleep, charm, or hold magic. As they are mindless, no form of mind reading is of any use against them.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Skeletons with bones transformed into gelatinous material through magical procedure
Gellybones are skeletons that have passed through a special magical procedure that transforms their bones into a gelatinous material. They take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric, and are immune to sleep, charm, or hold magic. As they are mindless, no form of mind reading is of any use against them.
Basic Fantasy Field Guide Omnibus