Size:
Type:
± Undead
Form:
Temper:
# App:
± 2d4+3
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Special
Gelatinous Armor
Take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus).
Special
Undead
Can be Turned by a Cleric, and are immune to sleep, charm, or hold magic.
Special
Mindless
No form of mind reading is of any use against them.
Offense
1 claw (1d6)
Circumstance: Combat
1d6
Environments
any
Skeletons with bones transformed into gelatinous material through magical procedure
Gellybones are skeletons that have passed through a special magical procedure that transforms their bones into a gelatinous material. They take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric, and are immune to sleep, charm, or hold magic. As they are mindless, no form of mind reading is of any use against them.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Skeletons with bones transformed into gelatinous material through magical procedure
Gellybones are skeletons that have passed through a special magical procedure that transforms their bones into a gelatinous material. They take only half damage from blunt weapons, and only a single point from arrows, bolts, or sling stones (plus any magical bonus). As with all undead, they can be Turned by a Cleric, and are immune to sleep, charm, or hold magic. As they are mindless, no form of mind reading is of any use against them.
Basic Fantasy Field Guide Omnibus