Size:
± Medium
Type:
± Vermin
Form:
Temper:
# App:
± 1d8, Wild 2d6, Lair 2d6
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 sting
Circumstance: Combat
1 sting
Special
Toxic Spray
Sprays a cone of very hot and noxious gases 10' long and 10' wide at the far end. Causes 2d6 points of damage (save vs. Death Ray for half damage). Can be used up to five times per day, but no more often than once per three rounds.
Special
All-Around Vision
Suffer no penalty to Armor Class when attacked from behind.
Environments
any
Red and black beetle, 3 to 4 feet long, with toxic spray attack
Giant bombardier beetles have red head and thorax sections and black abdomens. They are 3 to 4 feet long. In combat, a giant bombardier beetle bites opponents in front of it, and sprays a cone of very hot and noxious gases from a nozzle in the rearmost tip of the abdomen. This toxic blast causes 2d6 points of damage to all within a cone 10' long and 10' wide at the far end (a save vs. Death Ray for half damage is allowed). A giant bombardier beetle can use this spray attack up to five times per day, but no more often than once per three rounds. Faced with opponents attacking from just one direction, a giant bombardier beetle may choose to turn away and use the spray attack rather than biting.
Giant bombardier beetles, like most beetles, have more or less the same visual acuity in all directions, and thus suffer no penalty to Armor Class when attacked from behind.
Basic Fantasy Role-Playing Game
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Common
forest
Offense
1 Attack
Circumstance: Combat
2d6
Offense
Special Attacks
Circumstance: Combat
Acid cloud
Defense
Special Defenses
Circumstance: Combat
Firing cloud
Special
Noxious Gas
When attacked it has a 50% chance to release an 8-ft cube of noxious gas. The gas will cause 3d4 hp of damage and the sound of its release will stun (20% chance) and deafen (20%) all within a 16-ft radius. The stun effect will prevent action for 2d4 rounds and the deafness will persist for 2d6 rounds. The cloud can be released every 3rd round (e.g., 1st and 4th) but not more than twice in 8 hours.
Scavenging beetle that collects decaying matter and can release noxious gas
Frequently found in forested regions, this beetle primarily scavenges for food above ground. It will collect decaying matter into a large heap and there lay its eggs.
OSRIC
Actions/Abilities/Traits: OSRIC
Red and black beetle, 3 to 4 feet long, with toxic spray attack
Giant bombardier beetles have red head and thorax sections and black abdomens. They are 3 to 4 feet long. In combat, a giant bombardier beetle bites opponents in front of it, and sprays a cone of very hot and noxious gases from a nozzle in the rearmost tip of the abdomen. This toxic blast causes 2d6 points of damage to all within a cone 10' long and 10' wide at the far end (a save vs. Death Ray for half damage is allowed). A giant bombardier beetle can use this spray attack up to five times per day, but no more often than once per three rounds. Faced with opponents attacking from just one direction, a giant bombardier beetle may choose to turn away and use the spray attack rather than biting.
Giant bombardier beetles, like most beetles, have more or less the same visual acuity in all directions, and thus suffer no penalty to Armor Class when attacked from behind.
Basic Fantasy Role-Playing Game
Scavenging beetle that collects decaying matter and can release noxious gas
Frequently found in forested regions, this beetle primarily scavenges for food above ground. It will collect decaying matter into a large heap and there lay its eggs.
OSRIC