Size:
± Medium
Type:
± Vermin
Form:
Temper:
# App:
± solitary or swarm (2-12)
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 7
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 10 ft.
Climb/Arboreal:
Flight:
± 60 ft. (poor)
Swim:
Benthic:
Burrow:
± 5 ft.
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Ability
Gnaw Flesh
Circumstance: The giant maggot has Grabbed a creature;
The giant maggot deals 1d8+2 slashing damage to the grabbed creature as it chews the creature's flesh (DC 19 basic Reflex save).
Ability
Regurgitation [Reaction]
Circumstance: Trigger: The giant maggot takes damage;
Trigger: The giant maggot takes damage; Effect The giant maggot regurgitates its rancid, foul meal. All creatures in a 5-foot emanation must succeed at a DC 16 Fortitude save or become sickened 1 (or sickened 2 on a critical failure). The giant maggot can't use Regurgitation again until it spends at least an hour feeding on a corpse.
Offense
Melee
Circumstance: combat round (melee)
mandibles +6 [+1/-4], Damage 1d8+2 piercing plus Grab
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Immunity
visual
Perception
no vision
tremorsense 30 feet
Actions/Abilities/Traits: Pathfinder 2e