Size:
± Large
Type:
± Vermin
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
± 10 ft.
Flight:
Swim:
Benthic:
Burrow:
± 30
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 pseudopod
Circumstance: Combat
1 pseudopod
Special
Immune to blunt weapons
Their tough hide and boneless bodies make them immune to blunt weapons.
Special
Squeeze
Can squeeze through spaces that would be too small for any other creature of such great bulk.
Special
Acid spit
A giant slug can spit its acid saliva a substantial distance, having a 30-foot short range, 60-foot medium range, and 90-foot long range. On its first such attack, the slug suffers a -5 penalty to its chance to hit, but thereafter attacks at normal odds.
Environments
any
Truly huge slugs, 15 feet long, 8 feet wide, and around 5 feet thick
Giant Slugs are truly huge, being 15 feet long, 8 feet wide, and around 5 feet thick. Their tough hide and boneless bodies make them immune to blunt weapons, and give them the ability to squeeze through spaces that would be too small for any other creature of such great bulk.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: BECMI
Action
1 bite or 1 spit
1-12 or as dragon breath
Actions/Abilities/Traits: BECMI
Actions/Abilities/Traits: OSE (Giant SLug)
Actions/Abilities/Traits: OSE (Giant SLug)
Environments
underdark
Actions/Abilities/Traits: OSE (Giant SLug)
Actions/Abilities/Traits: OSRIC (Giant SLug)
Actions/Abilities/Traits: OSRIC (Giant SLug)
Environments
Frequency:
Uncommon
underdark
Offense
1 Attack
Circumstance: Combat
1d12
Offense
Special Attacks
Circumstance: Combat
Spit acid
Defense
Special Defenses
Circumstance: Combat
See below
Special
Spit acid
Can spit acid up to 100-ft away. The first shot is almost always a miss (only 10% chance to hit), but this attack serves to approximate distance. After the first shot the chance hitting is base 100%, going down 10% for every 10-ft distance from giant slug; thus at 20-ft away the chance to hit is 80%, at 70-ft away 30%, etc.
Special
Boneless
Can squeeze through narrow openings and navigate around most obstructions. Use their sharp tongues to burrow through wood and hard ground.
Special
Resistant to blunt weapons
Non-magical blunt weapons do no damage against giant slugs—only edged, piercing, or magical blunt weapons can harm them.
Large boneless creatures that spit acid and burrow through wood and earth
Giant slugs live in dungeons and other underground complexes where they can avoid sunlight. Since these creatures are boneless they can squeeze through narrow openings and navigate around most obstructions. They use their sharp tongues to burrow through wood and hard ground. Giant slugs have a nasty bite, but their most effective weapon is their ability to spit acid up to 100-ft away. The first shot is almost always a miss (only 10% chance to hit), but this attack serves to approximate distance. After the first shot the chance hitting is base 100%, going down 10% for every 10-ft distance from giant slug; thus at 20-ft away the chance to hit is 80%, at 70-ft away 30%, etc. Because of their tough, flexible bodies, non-magical blunt weapons do no damage against giant slugs—only edged, piercing, or magical blunt weapons can harm them.
These creatures are usually a pale light grey with a white belly, but can be brown or black.
OSRIC
Actions/Abilities/Traits: OSRIC (Giant SLug)
Truly huge slugs, 15 feet long, 8 feet wide, and around 5 feet thick
Giant Slugs are truly huge, being 15 feet long, 8 feet wide, and around 5 feet thick. Their tough hide and boneless bodies make them immune to blunt weapons, and give them the ability to squeeze through spaces that would be too small for any other creature of such great bulk.
Basic Fantasy Field Guide Omnibus
Large boneless creatures that spit acid and burrow through wood and earth
Giant slugs live in dungeons and other underground complexes where they can avoid sunlight. Since these creatures are boneless they can squeeze through narrow openings and navigate around most obstructions. They use their sharp tongues to burrow through wood and hard ground. Giant slugs have a nasty bite, but their most effective weapon is their ability to spit acid up to 100-ft away. The first shot is almost always a miss (only 10% chance to hit), but this attack serves to approximate distance. After the first shot the chance hitting is base 100%, going down 10% for every 10-ft distance from giant slug; thus at 20-ft away the chance to hit is 80%, at 70-ft away 30%, etc. Because of their tough, flexible bodies, non-magical blunt weapons do no damage against giant slugs—only edged, piercing, or magical blunt weapons can harm them.
These creatures are usually a pale light grey with a white belly, but can be brown or black.
OSRIC