Size:
Type:
± Undead
Form:
Temper:
# App:
± Wild 3d8, Lair 8d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 weapon
Circumstance: Combat
by weapon
Special
Perceive without eyes
Grave sentinels perceive the world around them without the need for eyes.
Special
Pass through material
They may pass through any material up to 40 feet thick except for lead and copper, through which they may not pass.
Special
Incorporeal
They may become incorporeal at will, making them immune to physical attacks and preventing them from making attacks.
Special
Teleport
Once per day, they may teleport up to 10 feet.
Special
Turn resistance
Clerics may attempt to Turn grave sentinels as 5 HD creatures.
Environments
any
Undead warriors in smooth black plate armor that keep watch over ancient places of death
The undead Grave Sentinels and their leaders keep quiet watch over ancient places of death, usually battlefields or tombs. They appear as warriors in smooth black plate armor inlaid with subtle lines of gold or silver. They wear helmets with solid faceplates with no hole for eyes. They use the common arms of the fighting trade but most often bear swords and shields.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Undead warriors in smooth black plate armor that keep watch over ancient places of death
The undead Grave Sentinels and their leaders keep quiet watch over ancient places of death, usually battlefields or tombs. They appear as warriors in smooth black plate armor inlaid with subtle lines of gold or silver. They wear helmets with solid faceplates with no hole for eyes. They use the common arms of the fighting trade but most often bear swords and shields.
Basic Fantasy Field Guide Omnibus