Actions/Abilities/Traits: Basic Fantasy
Offense
2 fists (1d6/1d6)
Circumstance: Combat
2 fists (1d6/1d6)
Special
Weapon Adhesion
If struck by a non-magical metal (even partially metal) weapon, the weapon may become stuck in the monster. If this happens, it cannot be removed until the statue is "killed." The wielder is allowed a save vs. Spells to avoid this.
Environments
any
Actions/Abilities/Traits: Basic Fantasy