Size:
± Medium
Type:
± Monstrous Humanoid
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 120'
Climb/Arboreal:
Flight:
± 60 ft. (good)
Swim:
± 60 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 bite
Circumstance: Combat
1d6+poison bite, 2d6 constrict, by weapon
Offense
1 Constrict
Circumstance: Combat
1d6+poison bite, 2d6 constrict, by weapon
Offense
1 weapon
Circumstance: Combat
1d6+poison bite, 2d6 constrict, by weapon
Special
Poisonous Bite
Causes paralysis for 1d4 turns when a victim fails a save vs. Poison.
Special
Constrict
Must first successfully grapple its target with a successful attack roll. Can then wrap its lower-body around the target. Every round after that, automatically deals 2d6 points of constriction damage. Hold may be broken by rolling beneath the characters strenth on 1d20.
Special
Spellcasting
May cast spells as if they were a 5th-level Magic-user.
Environments
any
Upper body of a beautiful woman, lower body of a venomous snake
With the upper body of a beautiful woman, and the lower body of a venomous snake, Lamia are dangerous monsters often found near human settlements, where they prey on unsuspecting stragglers from the settlement, especially favouring children.
A lamia possesses a poisonous bite that causes paralysis for 1d4 turns when a victim fails a save vs. Poison. It uses this poison to subdue its prey before devouring them. A lamia can wield weapons, often favoring bows, spears, and pole-arms.
A lamia can also constrict its victims in the coils of it's lower body, they must first successfully grapple its target. This requires a successful attack roll. If the attack roll is successful, the lamia can then wrap its lower-body around the target, beginning the constriction. Every round after that, the lamia automatically deals 2d6 points of constriction damage. Their hold may be broken by rolling beneath the characters strenth on 1d20.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSE
Environments
any
Actions/Abilities/Traits: OSE
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Very rare
any
Offense
1 Attack
Circumstance: Combat
1d4
Offense
Special Attacks
Circumstance: Combat
See below
Treasure
Treasure: 1d8×1,000 cp (10%), 1d12×1,000 sp (15%), 1d8×1,000 ep(15%), 1d6×1,000 gp(50%), 1d10 gems(30%), 1d6 jewellery (25%), any 2 magic item+1 potion (15%)
Special
Spellcasting
Once per day: charm person, mirror image, suggestion, and illusion (like the wand).
Special
Wisdom Drain
Touch permanently drains a single point of wisdom. Victims with wisdom below 3 will do as the lamia instructs.
Special
Language
Speak the common language.
Upper body of a beautiful woman, lower body of a venomous snake
Lamiai like to live in deserted towns, ruins, and other desolate places. These creatures have the upper body of a woman and the lower half of an animal.
Typically a lamia is armed with a dagger, but these are really just tools. Lamiai are able to cast these spells once per day: charm person, mirror image, suggestion, and illusion (like the wand). They use these spells to lure their victims and then hold them. The touch of a lamia permanently drains a single point of wisdom; once their victim's wisdom falls below 3 they will do as the lamia instructs. The lamiai like to drain their victims' blood, then devour their flesh. They speak the common language.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Lamia's Caress
(curse, enchantment, mental, occult) The lamia touches a creature, who must succeed at a DC 23 Will save or become stupefied 1. If the target fails additional saves against this ability, the condition value increases by 1 (to a maximum of stupefied 4). This condition value decreases by 1 every 24 hours.
Ability
Occult Innate Spells
DC 25; 4th charm (x3), suggestion; 3rd sleep; 2nd humanoid form (at will), mirror image; 1st illusory disguise (at will), illusory object (at will), ventriloquism (at will)
Offense
Melee
Circumstance: combat round (melee)
spear +17 [+12/+7], Damage 1d6+8 piercing
Offense
Ranged
Circumstance: combat round (ranged)
spear +14 [+9/+4] (thrown 20 feet, versatile S), Damage 1d4+8 piercing
Trait
Beast
A creature similar to an animal but with an Intelligence modifier of -3 or higher is usually a beast. Unlike an animal, a beast might be able to speak and reason.
Item
+1 spear
javelin (2)
Language
Abyssal
Common
Perception
darkvision
Actions/Abilities/Traits: Pathfinder 2e
Upper body of a beautiful woman, lower body of a venomous snake
With the upper body of a beautiful woman, and the lower body of a venomous snake, Lamia are dangerous monsters often found near human settlements, where they prey on unsuspecting stragglers from the settlement, especially favouring children.
A lamia possesses a poisonous bite that causes paralysis for 1d4 turns when a victim fails a save vs. Poison. It uses this poison to subdue its prey before devouring them. A lamia can wield weapons, often favoring bows, spears, and pole-arms.
A lamia can also constrict its victims in the coils of it's lower body, they must first successfully grapple its target. This requires a successful attack roll. If the attack roll is successful, the lamia can then wrap its lower-body around the target, beginning the constriction. Every round after that, the lamia automatically deals 2d6 points of constriction damage. Their hold may be broken by rolling beneath the characters strenth on 1d20.
Basic Fantasy Field Guide Omnibus
Upper body of a beautiful woman, lower body of a venomous snake
Lamiai like to live in deserted towns, ruins, and other desolate places. These creatures have the upper body of a woman and the lower half of an animal.
Typically a lamia is armed with a dagger, but these are really just tools. Lamiai are able to cast these spells once per day: charm person, mirror image, suggestion, and illusion (like the wand). They use these spells to lure their victims and then hold them. The touch of a lamia permanently drains a single point of wisdom; once their victim's wisdom falls below 3 they will do as the lamia instructs. The lamiai like to drain their victims' blood, then devour their flesh. They speak the common language.
OSRIC