Size:
± Small
Type:
± Fey
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30'
Climb/Arboreal:
± 20 ft.
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Special
Darkvision
Darkvision out to 60 feet.
Special
Hard to Surprise
Will only be surprised by a roll of 1 on 1d6.
Special
Thief-like Abilities
Pick Pockets, Move Silently, and Hide, all as a 15th-level Thief.
Special
Magic Resistance
Get a +4 bonus to any saves vs. Magic.
Special
Spell-like Abilities
Can be used at-will, including teleport, confusion, and bane.
Offense
1 miniature weapon (1d2)
Circumstance: Combat
1d2
Environments
forest
The "wee folk" are related to the other fey races of brownies, pixies, and sprites
The "wee folk" are related to the other fey races of brownies, pixies, and sprites. A Leprechaun stands about 2 feet tall and appears as a miniature human. Its hair color can be blond, brown, or red with a predominant tendency toward a red shade of all the colors. A male leprechaun usually prefers to have a beard. Leprechaun clothing tends toward tans and greens with gold buttons and buckles. A leprechaun can speak various Fey languages and invariably speaks Common with a heavy accent called a "brogue". Leprechauns have Darkvision out to 60 feet. Because the wee folk are very suspicious of other races, a leprechaun is also very observant and will only be surprised by a roll of 1 on 1d6.
A leprechaun prefers to live alone or in small family clans. Leprechauns can be found in forests, usually in unexplored or rarely-used glades. A leprechaun will have a lair that only a dwarf or halfling character can access. It will not willingly lead anyone to this lair. Leprechauns have a deep desire for gold and will have treasure that reflects this. A leprechaun is very fearful of humans and dwarves, because it believes that these races desire their gold. If there is an elf in the party, the le
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Treasure: Treasure: 1d20×1,000 sp (10%), 1d12×1,000 ep (15%), 1d8×1,000 gp (40%), 1d8×100 pp (35%), 3d10 gems (20%), 1d10 jewellery (10%), 3 magic items (no sword or misc. weapon), 1 potion, 1 scroll (30%)
Special
Magical Powers
Can turn invisible, polymorph inanimate objects, make illusions, and perform ventriloquism at will.
Special
Sharp Senses
Never surprised.
Resistance
Magic Resistance
Circumstance: innate
80%
Defense
Special Defenses
Circumstance: Combat
See below
Offense
None Attacks
Circumstance: Combat
Nil
Offense
Special Attacks
Circumstance: Combat
See below
Environments
Frequency:
Uncommon
forest
The "wee folk" are related to the other fey races of brownies, pixies, and sprites
Leprechauns are a magical race that love to torment those they encounter with practical jokes, general mischief, and swindles. They normally live in green fields or rolling hills on the outskirts of civilisation. A leprechaun can turn invisible, polymorph inanimate objects, make illusions, and perform ventriloquism at will. Because of their sharp senses they are never surprised.
One of the leprechaun's favourite tricks is to grab some valuable object, turn invisible and flee with it. If they are chased too closely they will drop the item rather then be tracked back to their lair. If they are caught or tracked back to their lair, the leprechaun will do or say just about anything to win their freedom back. Be warned, leprechauns are magical and they take great pride in their confidence games. Nothing they say should be considered the truth. A leprechaun will always be playing some kind of scam.
OSRIC
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Treasure: standard (club, other treasure)
Environments
temperate forests
Actions/Abilities/Traits: Pathfinder 1e
The "wee folk" are related to the other fey races of brownies, pixies, and sprites
The "wee folk" are related to the other fey races of brownies, pixies, and sprites. A Leprechaun stands about 2 feet tall and appears as a miniature human. Its hair color can be blond, brown, or red with a predominant tendency toward a red shade of all the colors. A male leprechaun usually prefers to have a beard. Leprechaun clothing tends toward tans and greens with gold buttons and buckles. A leprechaun can speak various Fey languages and invariably speaks Common with a heavy accent called a "brogue". Leprechauns have Darkvision out to 60 feet. Because the wee folk are very suspicious of other races, a leprechaun is also very observant and will only be surprised by a roll of 1 on 1d6.
A leprechaun prefers to live alone or in small family clans. Leprechauns can be found in forests, usually in unexplored or rarely-used glades. A leprechaun will have a lair that only a dwarf or halfling character can access. It will not willingly lead anyone to this lair. Leprechauns have a deep desire for gold and will have treasure that reflects this. A leprechaun is very fearful of humans and dwarves, because it believes that these races desire their gold. If there is an elf in the party, the le
Basic Fantasy Field Guide Omnibus
The "wee folk" are related to the other fey races of brownies, pixies, and sprites
Leprechauns are a magical race that love to torment those they encounter with practical jokes, general mischief, and swindles. They normally live in green fields or rolling hills on the outskirts of civilisation. A leprechaun can turn invisible, polymorph inanimate objects, make illusions, and perform ventriloquism at will. Because of their sharp senses they are never surprised.
One of the leprechaun's favourite tricks is to grab some valuable object, turn invisible and flee with it. If they are chased too closely they will drop the item rather then be tracked back to their lair. If they are caught or tracked back to their lair, the leprechaun will do or say just about anything to win their freedom back. Be warned, leprechauns are magical and they take great pride in their confidence games. Nothing they say should be considered the truth. A leprechaun will always be playing some kind of scam.
OSRIC