Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Toss
Circumstance: The beheaded's previous action was a horn Strike that dealt damag
The beheaded tosses its head, attempting to move the target creature into another space within reach of its horns. It rolls an Athletics check against the target's Fortitude DC. On a failure, the target remains in place.
Offense
Melee
Circumstance: combat round (melee)
horn +11 [+6/+1], Damage 1d10+3 piercing plus Push 10 feet
Trait
Mindless
A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental ability modifiers are –5. They are immune to all mental effects.
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
mental
paralyzed
poison
unconscious
Perception
darkvision
Weakness
positive 3