Size:
± Medium
Type:
± Fiend
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 45
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 18
Dexterity: 14
Constitution: 17
Intelligence: 6
Wisdon: 12
Charisma: 8
Offense
Halberd
Circumstance: Melee
6 to hit, reach 10 ft., one target. (1d10 + 4) slashing damage.
Offense
Heavy Crossbow
Circumstance: Ranged
4 to hit, range 100/400 ft., one target. (1d10 + 2) piercing damage.
Action
Multiattack
The merregon makes three Halberd attacks.
Reaction
Loyal Bodyguard
When another Fiend within 5 feet of the merregon is hit by an attack roll, the merregon causes itself to be hit instead.
Trait
Devil's Sight
Magical darkness doesn't impede the merregon's darkvision.
Trait
Magic Resistance
The merregon has advantage on saving throws against spells and other magical effects.
Trait
Passive Perception
11
Items
halberd
heavy crossbow
Immunities
Damage Immunities
fire
poison
Immunities
Condition Immunities
frightened
poisoned
Resistances
cold
bludgeoning (from nonmagical attacks that aren't silvered)
piercing (from nonmagical attacks that aren't silvered)
slashing (from nonmagical attacks that aren't silvered)
Senses
darkvision 60 ft.
Languages
understands Infernal but can't speak
telepathy 120 ft.
The souls of fallen soldiers, mercenaries, and bodyguards who served evil without reservation often find everlasting servitude in the Nine Hells as merregons. These faceless foot soldiers are the Hells' legionnaires, tasked with protecting their infernal plane and its rulers against intruders.
Merregons have no individuality and hence no need for faces. Every merregon legionnaire has a metal mask bolted to its head. Markings on the mask indicate the only elements of the wearer's identity that matter: the commander it serves and the layer of the Nine Hells it protects.
Because of their unshakable loyalty, merregons form the backbone of many devils' protective retinues. They shrink from no task, no matter how dangerous. Unless ordered to fall back, they never retreat from a fight.
Merregons can't speak, and their telepathy is one-to-one. Their orderly ranks are easily confused if you slay their shouting masters.
Merregon
The souls of fallen soldiers, mercenaries, and bodyguards who served evil without reservation often find everlasting servitude in the Nine Hells as merregons. These faceless foot soldiers are the hells' legionnaires, tasked with protecting the realm and its rulers against intruders.
Masks of Uniformity
Merregons have no individuality, and hence no need for faces. Every merregon legionnaire has a metal mask bolted to its head. Markings on the mask indicate the only elements of the wearer's identity that matter: its commander and the layer of the Nine Hells it serves.
Fearless Obedience
Because of their unshakable loyalty, merregons form the backbone of many devils' protective retinues. They shrink from no task, no matter how dangerous. Unless ordered to fall back, they retreat from no fight.
5e Tools
Actions/Abilities/Traits: D&D 5e
The souls of fallen soldiers, mercenaries, and bodyguards who served evil without reservation often find everlasting servitude in the Nine Hells as merregons. These faceless foot soldiers are the Hells' legionnaires, tasked with protecting their infernal plane and its rulers against intruders.
Merregons have no individuality and hence no need for faces. Every merregon legionnaire has a metal mask bolted to its head. Markings on the mask indicate the only elements of the wearer's identity that matter: the commander it serves and the layer of the Nine Hells it protects.
Because of their unshakable loyalty, merregons form the backbone of many devils' protective retinues. They shrink from no task, no matter how dangerous. Unless ordered to fall back, they never retreat from a fight.
Merregons can't speak, and their telepathy is one-to-one. Their orderly ranks are easily confused if you slay their shouting masters.
!!Merregon
The souls of fallen soldiers, mercenaries, and bodyguards who served evil without reservation often find everlasting servitude in the Nine Hells as merregons. These faceless foot soldiers are the hells' legionnaires, tasked with protecting the realm and its rulers against intruders.
!!Masks of Uniformity
Merregons have no individuality, and hence no need for faces. Every merregon legionnaire has a metal mask bolted to its head. Markings on the mask indicate the only elements of the wearer's identity that matter: its commander and the layer of the Nine Hells it serves.
!!Fearless Obedience
Because of their unshakable loyalty, merregons form the backbone of many devils' protective retinues. They shrink from no task, no matter how dangerous. Unless ordered to fall back, they retreat from no fight.
5e Tools