Size:
± Medium
Type:
± Undead
Form:
± winged biped
Temper:
# App:
± solitary
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 54 (18d8 + 8)
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30 ft.
Climb/Arboreal:
Flight:
± 60 ft. (good)
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Special
Rejuvenation
If the Mothman dies, he returns to life at dusk the next day and regains all his hit points. Only a wish spell can prevent this trait from functioning. However, if the Mothman is somehow subdued he comes to his senses and becomes cooperative (see Development below).
Special
Sunlight Sensitivity
While in sunlight, the Mothman has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Special
Turning Defiance
The Mothman and any other wraiths within 30 feet of him have advantage on saving throws against effects that turn undead.
Action
Claws
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) force damage, or 10 (1d10 + 5) slashing damage if used with two hands, plus 10 (3d6) necrotic damage.
Action
Life Drain
Melee Weapon Attack: +9 to hit, reach 5 ft., one creature. Hit: 20 (5d6 + 3) necrotic damage. The target must succeed on a DC 15 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. A humanoid slain by this attack rises 24 hours later as a spectersrd under the Mothman's control, unless the humanoid is restored to life or its body is destroyed. The Mothman can have no more than twelve specters under his control at one time.
Action
Multiattack
The Mothman makes three attacks, either with his claws or long shadowy quills. He can use Life Drain in place of one claw attack.
Action
Quills
Ranged Weapon Attack: +5 to hit, range 50/200 ft., one target. Hit: 5 (1d8 + 1) force damage plus 10 (3d6) necrotic damage.
Actions/Abilities/Traits: D&D 5e