Size:
Type:
± Aberration
Form:
Temper:
# App:
± 1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
Climb/Arboreal:
Flight:
± 20'
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 bite
Circumstance: Combat
1d6 bite
Special
Resistance to Surprise
The seven lesser eyes reduce the chance of being surprised to just 1 chance in 1d8 if the opponent is visible.
Special
Main Eye - Dispel Magic
The main eye projects a beam that dispels magic (as the spell) in a conical area 60 feet wide at the base and 120 feet long. This power functions constantly, virtually guaranteeing that all spells will eventually be ended, all potions and scrolls destroyed, and all permanent magic items suppressed in just a few rounds. The spell effect is applied as if the oculus rex were a spellcaster of the same level as its number of hit dice.
Special
Eye 1 - Cause Fear
Cause Fear (as the reverse of the remove fear spell).
Special
Eye 2 - Slow
Slow (as the spell).
Special
Eye 3 - Charm Monster
Charm Monster (as the spell).
Special
Eye 4 - Flesh to Stone
Flesh to Stone (as the spell) with a 30-foot range, affecting a single target who does not need to meet the monster's gaze to be affected.
Special
Eye 5 - Cold
Cold (as the wand of cold).
Special
Eye 6 - Sleep
Sleep (as the spell, but at the monster's option it may affect any one chosen target of any level who may save vs. Spells to resist).
Special
Eye 7 - Telekinesis
Telekinesis (as the spell).
Special
Regeneration
The monster regenerates slowly, such that any individual that survives an encounter will regrow any lost or damaged eyes (even the main one) and all will become functional when its hit points reach the normal figure once again.
Environments
any
The largest and most powerful of all the oculi species
The Oculus Rex is the largest and most powerful of all the oculi species, and the Imperial Oculus Rex (sometimes called "Oculus Imperius") is simply an even larger, older, and more powerful version.
Besides the large central or "main" eye, an oculus rex has seven lesser eyes on short stalks arranged in a crown-like fashion. These lesser eyes are limited in their viewing angle, but despite that fact they reduce the chance that one can be surprised to just 1 chance in 1d8 if the opponent is visible.
However valuable this resistance to surprise may be, it is the least of the powers granted by the many eyes of an oculus rex. The main eye projects a beam that dispels magic (as the spell) in a conical area 60 feet wide at the base and 120 feet long. This power functions constantly, virtually guaranteeing that all spells will eventually be ended, all potions and scrolls destroyed, and all permanent magic items suppressed in just a few rounds. The spell effect is applied as if the oculus rex were a spellcaster of the same level as its number of hit dice.
The remaining eye effects are generally distributed as listed below, where the first eye listed is the eye just to the monster's right
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
The largest and most powerful of all the oculi species
The Oculus Rex is the largest and most powerful of all the oculi species, and the Imperial Oculus Rex (sometimes called "Oculus Imperius") is simply an even larger, older, and more powerful version.
Besides the large central or "main" eye, an oculus rex has seven lesser eyes on short stalks arranged in a crown-like fashion. These lesser eyes are limited in their viewing angle, but despite that fact they reduce the chance that one can be surprised to just 1 chance in 1d8 if the opponent is visible.
However valuable this resistance to surprise may be, it is the least of the powers granted by the many eyes of an oculus rex. The main eye projects a beam that dispels magic (as the spell) in a conical area 60 feet wide at the base and 120 feet long. This power functions constantly, virtually guaranteeing that all spells will eventually be ended, all potions and scrolls destroyed, and all permanent magic items suppressed in just a few rounds. The spell effect is applied as if the oculus rex were a spellcaster of the same level as its number of hit dice.
The remaining eye effects are generally distributed as listed below, where the first eye listed is the eye just to the monster's right
Basic Fantasy Field Guide Omnibus