Size:
Type:
± Humanoid
Form:
Temper:
# App:
± 1d8, Wild 2d10, Lair 4d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 punch or weapon
Circumstance: Combat
1 punch or weapon
Special
Darkvision
Darkvision to 60 feet.
Special
Languages
Speaks the language of orcs as well as Common and possibly Goblin, Dwarven, or Elvish.
Special
Clan Standard
An orog sometimes marches into battle carrying a special standard representing their clan. While fighting under a standard all orogs and allied orcs gain a +1 bonus to attack rolls and morale.
Environments
any
Fierce militaristic humanoids related to orcs, larger and more intelligent
Orogs are a fierce militaristic race of humanoids related to orcs. They are sometimes referred to as great orcs and are believed to be the descendants of orc/ogre hybrids. An orog resembles an orc but is larger and more muscular, standing between 6 and 7 feet tall and weighing 250 pounds on average. An orog is highly intelligent and often leads a group of orcs or serve orcish leaders as special bodyguards. They sometimes hire themselves out as mercenaries for other humanoids and giants.
An orog has Darkvision to 60 feet. It speaks the language of orcs as well as Common and possibly Goblin, Dwarven, or Elvish.
The statistics given above is for a standard orog in chain mail armor and wielding a two-handed weapon.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Fierce militaristic humanoids related to orcs, larger and more intelligent
Orogs are a fierce militaristic race of humanoids related to orcs. They are sometimes referred to as great orcs and are believed to be the descendants of orc/ogre hybrids. An orog resembles an orc but is larger and more muscular, standing between 6 and 7 feet tall and weighing 250 pounds on average. An orog is highly intelligent and often leads a group of orcs or serve orcish leaders as special bodyguards. They sometimes hire themselves out as mercenaries for other humanoids and giants.
An orog has Darkvision to 60 feet. It speaks the language of orcs as well as Common and possibly Goblin, Dwarven, or Elvish.
The statistics given above is for a standard orog in chain mail armor and wielding a two-handed weapon.
Basic Fantasy Field Guide Omnibus