Size:
± Large
Type:
± Giant
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 84
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 40
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 23
Dexterity: 13
Constitution: 21
Intelligence: 12
Wisdon: 13
Charisma: 8
Saving Throws
Saving Throw Bonuses
Dexterity: +4
Consitution: +8
Wisdom: +4
Offense
Greataxe
Circumstance: Melee
9 to hit, reach 10 ft., one target. (3d12 + 6) slashing damage. If the Orzhov giant scores a critical hit, it rolls the damage dice three times, instead of twice.
Offense
Rock
Circumstance: Ranged
9 to hit, range 60/240 ft., one target. (4d10 + 6) bludgeoning damage.
Action
Multiattack
The giant makes two greataxe attacks.
Trait
Focus
As a bonus action, the giant can target a creature it can see within 30 feet of it and make that creature its focus. The target remains the giant's focus for 1 minute, or until either the target or the giant drops to 0 hit points. When the giant makes an attack roll against its focus, it adds a d4 to its attack roll. If the giant attacks a different target while it has a focus, it subtracts a d4 from its attack roll.
Trait
Passive Perception
11
Items
greataxe
Senses
darkvision 60 ft.
Languages
Common
Giant
A few giants join the ranks of the Orzhov Syndicate and serve as guards, executioners, and thugs-the muscle of the guild. The presence of Orzhov giants in markets and streets serves as an effective reminder for business owners to keep their payments up to date.
Giants
Giants use their tremendous size and strength to advance the cause of no less than four guilds. In the Boros Legion and the Orzhov Syndicate, they are cunning soldiers. The giants of the Cult of Rakdos and the Gruul Clans are no less effective but lack discipline.
5e Tools
Actions/Abilities/Traits: D&D 5e
A few giants join the ranks of the Orzhov Syndicate and serve as guards, executioners, and thugs-the muscle of the guild. The presence of Orzhov giants in markets and streets serves as an effective reminder for business owners to keep their payments up to date.
!!Giants
Giants use their tremendous size and strength to advance the cause of no less than four guilds. In the Boros Legion and the Orzhov Syndicate, they are cunning soldiers. The giants of the Cult of Rakdos and the Gruul Clans are no less effective but lack discipline.
5e Tools