Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Dirt Breath
(arcane, earth, evocation) The prairie drake spits a ball of dirt that explodes into a shower of rocks and mud. The attack has a range of 30 feet and explodes in a 5-foot radius burst. Creatures within the burst take 3d6 bludgeoning damage (DC 16 basic Reflex save). Plant creatures in the area take no damage on a successful save; regardless, once per day, plant creatures can spend 10 minutes in the area to absorb the nutrients and heal 1d8 Hit Points. The prairie drake can't use Dirt Breath again for 1d6 rounds.
Ability
Draconic Frenzy
The prairie drake makes one jaws Strike and two wing Strikes in any order.
Ability
Speed Surge
Frequency: three times per day
Effect: The prairie drake Strides or Burrows twice.
Offense
Melee
Circumstance: combat round (melee)
jaws +9 [+4/-1], Damage 1d6+6 piercing plus Grab
Trait
Dragon
Dragons are reptilian creatures, often winged or with the power of flight. Most are able to use a breath weapon and are immune to sleep and paralysis.
Trait
Earth
Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element. Planes with this trait are mostly solid, with caverns and other hollow pockets.
Immunity
paralyzed
sleep
Language
Draconic
Perception
tremorsense 30 feet (imprecise)
Resistance
electricity 4