Size:
± Medium
Type:
± Aberration
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 45
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 14
Dexterity: 14
Constitution: 14
Intelligence: 17
Wisdon: 11
Charisma: 7
Offense
Bite
Circumstance: Melee
4 to hit, reach 5 ft., one creature. (1d8 + 2) piercing damage.
Offense
Claw
Circumstance: Melee
4 to hit, reach 5 ft., one target. (1d4 + 2) slashing damage.
Action
Multiattack
The psurlon makes one Bite attack and two Claw attacks.
Action
Psychic Crush
The psurlon targets one creature it can see within 120 feet of itself. The target must make a 13 Wisdom saving throw, taking 14 (2d10 + 3) psychic damage on a failed save, or half as much damage on a successful one.
Spellcasting (Psionics)
Frequency:
Daily
Attribute: int
The psurlon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save 13):
suggestion
disguise self
mage armor (self only)
Trait
Aberrant Mind
Magic can't read the psurlon's thoughts or put the psurlon to sleep.
Trait
Passive Perception
10
Immunities
Condition Immunities
blinded
charmed
Resistances
psychic
Senses
blindsight 120 ft. (blind beyond this radius)
Languages
Deep Speech
telepathy 120 ft.
Psurlons are malevolent, wormlike creatures that live on the Astral Plane. A fully grown specimen is 7 feet long. They have legs that end in hooves and arms that end in hands with three long fingers. A psurlon's eyeless head resembles that of an earthworm, capped by a maw ringed with teeth. Psurlons adorn themselves in richly colored robes and rarely wear armor or carry weapons.
Psurlons live for thousands of years because they spend most of their time in the Deep Astral. Every hundred years or so, psurlons leave their astral strongholds, invade Wildspace systems, and indulge in a seven-year-long ceremony called the Feast of Worlds, during which they consume as many sentient life-forms as they can before returning to the Astral Plane. Psurlons prefer the flesh of humans and halflings but don't mind feasting on other folk. They use their spellcasting abilities to infiltrate the settlements of their intended victims.
On the Material Plane, psurlons have been known to work with mind flayers. Together, they collect victims to feed on; the illithids devour the victims' brains while the psurlons consume the rest of the prey. Githyanki despise psurlons because of this alliance and attack psurlon strongholds in the Deep Astral wherever they are found.
When a psurlon dies, other psurlons store the corpse in a safe place. As the corpse decays, the psurlons lay one or more eggs inside it. These eggs hatch 24 hours later, each one producing a Tiny worm. For the next seven days, the worms feed on the corpse and on each other until only one remains. This worm crawls out of the putrescent remains of its dead host as an adult psurlon.
5e Tools
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e (Psurlon Leader)
Actions/Abilities/Traits: D&D 5e (Psurlon Leader)
Attributes
Strength: 16
Dexterity: 14
Constitution: 16
Intelligence: 20
Wisdon: 11
Charisma: 7
Saving Throws
Saving Throw Bonuses
Wisdom: +3
Constitution: +1
Skills
perception: +6
Offense
Bite
Circumstance: Melee
6 to hit, reach 5 ft., one creature. (1d8 + 3) piercing damage.
Offense
Claw
Circumstance: Melee
6 to hit, reach 5 ft., one target. (1d4 + 3) slashing damage.
Action
Multiattack
The psurlon makes two Bite attacks and two Claw attacks. It can also use Pacify (if available) or Psychic Crush.
Action
Pacify {@recharge 5}
The psurlon targets one creature it can see within 120 feet of itself. The target must succeed on a 16 Wisdom saving throw or fall unconscious for 10 minutes. The condition ends if the target takes any damage or if another creature uses its action to shake the target awake.
Action
Psychic Crush
The psurlon targets one creature it can see within 120 feet of itself. The target must make a 16 Wisdom saving throw, taking 21 (3d10 + 5) psychic damage on a failed save, or half as much damage on a successful one.
Spellcasting (Psionics)
Frequency:
Daily
Attribute: int
The psurlon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save 16):
disguise self
mage armor (self only)
dimension door
suggestion
Trait
Aberrant Mind
Magic can't read the psurlon's thoughts or put the psurlon to sleep.
Trait
Two Heads
The psurlon has advantage on saving throws it makes to avoid or end the frightened, stunned, or unconscious condition on itself. While one of the psurlon's heads is asleep, its other head is awake.
Trait
Passive Perception
16
Immunities
Condition Immunities
blinded
charmed
Resistances
psychic
Senses
blindsight 120 ft. (blind beyond this radius)
Languages
Deep Speech
telepathy 120 ft.
One out of every hundred psurlons is a mutant with two heads, one at each end of its body, and a superior intellect. Other psurlons look to the two-headed ones for leadership.
5e Tools
Actions/Abilities/Traits: D&D 5e (Psurlon Leader)
Actions/Abilities/Traits: D&D 5e (Psurlon Ringer)
Actions/Abilities/Traits: D&D 5e (Psurlon Ringer)
Attributes
Strength: 10
Dexterity: 11
Constitution: 10
Intelligence: 17
Wisdon: 11
Charisma: 7
Offense
Dagger
Circumstance: Melee, Ranged
2 to hit, reach 5 ft. or range 20/60 ft., one target. (1d4) piercing damage plus 4 (1d8) psychic damage.
Action
Psychic Crush
The psurlon targets one creature it can see within 120 feet of itself. The target must make a 13 Wisdom saving throw, taking 12 (3d8 + 3) psychic damage on a failed save, or half as much damage on a successful one.
Spellcasting (Psionics)
Frequency:
Daily
Attribute: int
The psurlon casts one of the following spells, requiring no spell components and using Intelligence as the spellcasting ability (spell save 13):
suggestion
mage armor (self only)
Trait
Aberrant Mind
Magic can't read the psurlon's thoughts or put the psurlon to sleep.
Trait
Passive Perception
10
Items
dagger
Immunities
Condition Immunities
charmed
Resistances
psychic
Languages
Deep Speech plus the languages of the Humanoid it is imitating
telepathy 120 ft.
A psurlon can use magic to assume the form of a specific Medium Humanoid. First, the psurlon must consume the creature it wants to imitate. It then enters a psionic trance for 8 hours, at the end of which it takes on the appearance of the creature it ate. The psurlon gains that creature's memories and languages, but none of its class features or other abilities. The transformation is permanent and can be undone only by a wish spell. Despite appearances, the psurlon ringer is still an Aberration, and other psurlons recognize it for what it is.
5e Tools
Actions/Abilities/Traits: D&D 5e (Psurlon Ringer)
Psurlons are malevolent, wormlike creatures that live on the Astral Plane. A fully grown specimen is 7 feet long. They have legs that end in hooves and arms that end in hands with three long fingers. A psurlon's eyeless head resembles that of an earthworm, capped by a maw ringed with teeth. Psurlons adorn themselves in richly colored robes and rarely wear armor or carry weapons.
Psurlons live for thousands of years because they spend most of their time in the Deep Astral. Every hundred years or so, psurlons leave their astral strongholds, invade Wildspace systems, and indulge in a seven-year-long ceremony called the Feast of Worlds, during which they consume as many sentient life-forms as they can before returning to the Astral Plane. Psurlons prefer the flesh of humans and halflings but don't mind feasting on other folk. They use their spellcasting abilities to infiltrate the settlements of their intended victims.
On the Material Plane, psurlons have been known to work with mind flayers. Together, they collect victims to feed on; the illithids devour the victims' brains while the psurlons consume the rest of the prey. Githyanki despise psurlons because of this alliance and attack psurlon strongholds in the Deep Astral wherever they are found.
When a psurlon dies, other psurlons store the corpse in a safe place. As the corpse decays, the psurlons lay one or more eggs inside it. These eggs hatch 24 hours later, each one producing a Tiny worm. For the next seven days, the worms feed on the corpse and on each other until only one remains. This worm crawls out of the putrescent remains of its dead host as an adult psurlon.
5e Tools