Size:
± Huge
Type:
± Construct
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 94
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
± 20
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 19
Dexterity: 10
Constitution: 25
Intelligence: 1
Wisdon: 12
Charisma: 1
Offense
Claw
Circumstance: Melee
7 to hit, reach 10 ft., one target. (1d12 + 4) bludgeoning damage, and the target is grappled (escape 15). The scaladar has two claws, each of which can grapple one target.
Offense
Sting
Circumstance: Melee
7 to hit, reach 10 ft., one target. (1d10 + 4) piercing damage plus 11 (2d10) lightning damage.
Action
Multiattack
The scaladar makes three attacks: two with its claws and one with its sting.
Trait
Lightning Absorption
Whenever the scaladar is subjected to lightning damage, it takes no damage, and its sting deals an extra 11 (2d10) lightning damage until the end of its next turn.
Trait
Scaladar Link
The scaladar knows the location of other scaladar within 100 feet of it, and it can sense when any of them take damage.
Trait
Passive Perception
11
Immunities
Damage Immunities
force
lightning
poison
Immunities
Condition Immunities
charmed
paralyzed
poisoned
Resistances
fire
bludgeoning (from nonmagical attacks)
piercing (from nonmagical attacks)
slashing (from nonmagical attacks)
Senses
darkvision 60 ft.
Scaladar are constructs created by Trobriand, one of Halaster's apprentices. They move and attack like giant scorpions, grabbing prey with two large pincer claws and delivering a deadly pulse of lightning with their metal stinger tails.
5e Tools
Actions/Abilities/Traits: D&D 5e
Scaladar are constructs created by Trobriand, one of Halaster's apprentices. They move and attack like giant scorpions, grabbing prey with two large pincer claws and delivering a deadly pulse of lightning with their metal stinger tails.
5e Tools