Size:
± Large
Type:
± Construct
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 126
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 20
Dexterity: 10
Constitution: 20
Intelligence: 3
Wisdon: 10
Charisma: 1
Skills
perception: +6
Offense
Spike Punch
Circumstance: Melee
8 to hit, reach 5 ft., one target. (2d8 + 5) bludgeoning damage plus 5 (1d10) piercing damage.
Offense
Wires
Circumstance: Melee
8 to hit, reach 20 ft., one Large or smaller creature. target has the grappled condition (escape 16) and must succeed on a 16 Strength saving throw or be pulled into an unoccupied space within 5 feet of the scrapper and take 19 (3d12) lightning damage. The scrapper can have only one creature grappled in this way at a time.
Action
Multiattack
The scrapper makes two Spike Punch attacks. It can replace one of those with a Wires attack.
Action
Eye Beam {@recharge 5}
The scrapper shoots a magical beam from its extended eye at one creature it can see within 120 feet of itself. The target must make a 16 Dexterity saving throw, taking 44 (8d10) force damage on a failed save, or half as much damage on a successful one.
Trait
Electrified Chassis
A creature that hits the scrapper with a melee attack while within 5 feet of it takes 19 (3d12) lightning damage.
Trait
Passive Perception
16
Immunities
Damage Immunities
poison
psychic
Immunities
Condition Immunities
charmed
exhaustion
frightened
paralyzed
petrified
poisoned
Resistances
lightning
Senses
darkvision 120 ft.
Languages
understands the languages of its creator but can't speak
Created by Jake F.
Scrappers are tall, broad-shouldered automatons usually found in scrap yards. Sparks erupt from the loose wires that protrude from their hulking frames. Their quasi-mechanical minds are shielded with lead, protecting them from psychic damage.
A scrapper feeds on scrap metal and uses its electrified wires to grapple and reel in foes. It zaps enemies it can't reach with an energy beam fired from an extended eye.
5e Tools
Actions/Abilities/Traits: D&D 5e
Created by Jake F.
Scrappers are tall, broad-shouldered automatons usually found in scrap yards. Sparks erupt from the loose wires that protrude from their hulking frames. Their quasi-mechanical minds are shielded with lead, protecting them from psychic damage.
A scrapper feeds on scrap metal and uses its electrified wires to grapple and reel in foes. It zaps enemies it can't reach with an energy beam fired from an extended eye.
5e Tools