Size:
Type:
± Dragon
Form:
Temper:
# App:
± Lair 1d3+1
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20'
Climb/Arboreal:
Flight:
Swim:
± 60'
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 bite or 1 breath or 1 constrict
Circumstance: Combat
2d4 bite, breath, 1d6 constrict*
Special
Paralytic Bite
Their bite has a 30% chance of paralyzing the target unless a save vs. Paralysis is made.
Special
Breath Weapon
Water Spray (Line). Anything hit by the breath weapon will be knocked back five times the sea geminate serpent's age category in feet.
Special
Aquatic
Can breathe underwater. Being aquatic creatures, do not have lungs, and can therefore only spend 5 rounds above water before needing to submerge, for a minimum of 1 round.
Environments
aquatic-salt
Turquoise-scaled geminate serpents that live in oceans and large bodies of water
Sea geminate serpents live in oceans and other large bodies of water, their scales colored like turquoise. Their bite has a 30% chance of paralyzing the target unless a save vs. Paralysis is made. This breed of geminate serpent excels in underwater combat, partly due to their ability to breathe underwater.
When hunting, they prefer to blast their prey off ships and boats using their breath weapon. Anything hit by the breath weapon will be knocked back five times the sea geminate serpent's age category in feet. Sea geminate serpents, being aquatic creatures, do not have lungs, and can therefore only spend 5 rounds above water before needing to submerge, for a minimum of 1 round. Sea geminate serpents often lair in underwater caves in the shallows.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Turquoise-scaled geminate serpents that live in oceans and large bodies of water
Sea geminate serpents live in oceans and other large bodies of water, their scales colored like turquoise. Their bite has a 30% chance of paralyzing the target unless a save vs. Paralysis is made. This breed of geminate serpent excels in underwater combat, partly due to their ability to breathe underwater.
When hunting, they prefer to blast their prey off ships and boats using their breath weapon. Anything hit by the breath weapon will be knocked back five times the sea geminate serpent's age category in feet. Sea geminate serpents, being aquatic creatures, do not have lungs, and can therefore only spend 5 rounds above water before needing to submerge, for a minimum of 1 round. Sea geminate serpents often lair in underwater caves in the shallows.
Basic Fantasy Field Guide Omnibus