Size:
± Large
Type:
± Outsider
Form:
Temper:
# App:
± 2d4
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 60'
Climb/Arboreal:
Flight:
± 120'
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
2 hooves (1d6)
Circumstance: Combat
1d6 hoof
Special
Telepathy
Can use telepathy as an innate ability and usually choose to communicate by means of direct psychic contact.
Special
Languages
Speak their own language as well as the languages of humans, elves, and dwarves.
Special
Detection Abilities
Can detect invisible, detect evil, and detect magic at will (by concentration) as often as desired.
Special
Spell-like Abilities
Each can create the effect of cure light wounds up to three times per day, protection from evil, 10' radius once per day, and dispel magic once per day.
Special
Wall of Flame
Three or more shedu working together can cast a wall of flame once per day.
Environments
any
A winged bull with the head of a human, intelligent and benevolent
A Shedu is a strange creature, appearing as a winged bull with the head of a human. They are quite intelligent, speaking their own language as well as the languages of humans, elves, and dwarves; however, they can use telepathy as an innate ability and usually choose to communicate by means of direct psychic contact.
Shedu are naturally benevolent creatures, and seek to aid those in need first and foremost; they seek out and battle evildoers only when absolutely necessary.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: OSRIC
Actions/Abilities/Traits: OSRIC
Environments
Frequency:
Rare
any
Offense
2 Attacks
Circumstance: Combat
1d6/1d6
Offense
Special Attacks
Circumstance: Combat
See below
Defense
Special Defenses
Circumstance: Combat
See below
Resistance
Magic Resistance
Circumstance: innate
25%
Treasure
Treasure: 10d4×1,000 gp (50%), 1d20×100 pp (50%), 5d4 gems (30%), 1d10 jewellery (25%), any 4 magic item+1 scroll (35%)
Special
Magic Use
Cast spells with a 9th level ability.
Special
Planar Travel
Travel the material plane, æthereal plane, and astral plane. Can become æthereal at will.
Special
Telepathy
Use telepathy to communicate with others.
A winged bull with the head of a human, intelligent and benevolent
Shedu are winged bulls with human heads. They wander endlessly battling evil and chaos. They will aid anyone of good alignment, who is in need. They are powerful magic users who cast with a 9th level ability. If attacked, they will defend themselves with their front hooves. Shedu not only travel the material plane but the æthereal and astral planes as well. They can become æthereal at will. Shedu speak their own language, using their telepathy to communicate with others.
OSRIC
Actions/Abilities/Traits: OSRIC
A winged bull with the head of a human, intelligent and benevolent
A Shedu is a strange creature, appearing as a winged bull with the head of a human. They are quite intelligent, speaking their own language as well as the languages of humans, elves, and dwarves; however, they can use telepathy as an innate ability and usually choose to communicate by means of direct psychic contact.
Shedu are naturally benevolent creatures, and seek to aid those in need first and foremost; they seek out and battle evildoers only when absolutely necessary.
Basic Fantasy Field Guide Omnibus
A winged bull with the head of a human, intelligent and benevolent
Shedu are winged bulls with human heads. They wander endlessly battling evil and chaos. They will aid anyone of good alignment, who is in need. They are powerful magic users who cast with a 9th level ability. If attacked, they will defend themselves with their front hooves. Shedu not only travel the material plane but the æthereal and astral planes as well. They can become æthereal at will. Shedu speak their own language, using their telepathy to communicate with others.
OSRIC