Size:
± Tiny
Type:
± Outsider
Form:
Temper:
# App:
± solitary, pair, or clowder (3-10)
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 13
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30 ft.
Climb/Arboreal:
Flight:
± 90 ft. (good)
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Ability
Cat's Curiosity
A silvanshee's core value is curiosity. This enables them to seek out new experiences and information beyond their current understanding. A silvanshee can use trained skill actions for all skills, even if they're untrained.
Ability
Cat's Grace
When a silvanshee uses their gaseous form spell, the mist form remains roughly the size and shape of a cat, and the silvanshee retains their fly speed in this form.
Ability
Champion Focus Spell
DC 16, 1 Focus Point; 1st lay on hands
Ability
Divine Innate Spells
DC 16; 4th gaseous form (×3), read omens; Cantrips (1st) dancing lights, know direction, prestidigitation, stabilize; Constant (2nd) speak with animals
Offense
Melee
Circumstance: combat round (melee)
jaws +9 [+4/-1] (finesse, good, magical), Damage 1d6-2 piercing plus 1d4 good
Trait
Agathion
This family of animal-featured celestials is native to the plane of Nirvana. Most agathions are neutral good, have darkvision, and have a weakness to evil damage.
Trait
Celestial
Creatures that hail from or have a strong connection to the good-aligned planes are called celestials. Celestials can survive the basic environmental effects of planes in the Outer Sphere.
Language
Common
Draconic
Infernal
speak with animals
Perception
darkvision
Weakness
evil 3
Actions/Abilities/Traits: Pathfinder 2e