Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Clearing Blink [Reaction]
Circumstance: Trigger: The Somnalu Oculus would be affected by a condition;
The Somnalu Oculus rapidly blinks, using dream wisps as an eyelid. The Somnalu Oculus attempts to counteract the source of the condition with a counteract modifier of +24 and a counteract level of 8. It can't use Clearing Blink again for 1d4 rounds.
Ability
Occult Prepared Spells
DC 34, attack +26; 6th lure dream (×2), repulsion, vibrant pattern (×2); 5th black tentacles (×2), strange geometry (×3), synaptic pulse; 4th dimension door, nightmare, phantasmal killer, rebounding barrier (×2); 3rd agonizing despair (×2), paralyze (×2); 2nd animus mine (×2), dispel magic (×2); 1st fear, phantom pain (×2), sleep (×2); Cantrips (6th) daze, detect magic, mage hand, shield, telekinetic projectile
Ability
Scrutinizing Presence
(aura, mental) 60 feet, DC 34. The Somnalu Oculus scrutinizes creatures around it, causing them to falter with nervousness and self-doubt. Upon entering the emanation, a creature must attempt a Will save. On a failed save, the creature is stupefied 2 for 1 round. Regardless of the result of the saving throw, the creature is temporarily immune to scrutinizing presence for 1 minute.
Offense
Melee
Circumstance: combat round (melee)
dream tendril +22 [+17/+12] (finesse, magical, reach 10 feet), Damage 2d10+9 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
dream bolt +22 [+17/+12] (magical, range 60 feet), Damage 2d12+7 piercing
Trait
Aberration
Aberrations are creatures from beyond the planes or corruptions of the natural order.
Trait
Dream
Creatures native to the Dimension of Dreams can be any alignment and possess a diverse array of abilities, although those associated with the nightmare realm of Leng are almost always evil and immune to that realm's freezing temperatures.
Language
(can't speak any language)
Aklo
telepathy 60 feet
Perception
greater darkvision
true seeing
Weakness
piercing 10