Size:
± Tiny
Type:
± Construct
Form:
Temper:
# App:
± solitary, pair, or family (3-12)
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 19
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20 ft.
Climb/Arboreal:
Flight:
± 100 ft. (perfect)
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 1e
Special
1/day
levitate, one additional ability dependent on alignment
Special
3/day
light, mage hand, open/close, prestidigitation
Special
Alignment Variation (Ex)
Soulbound dolls are at least partially neutral in alignment, although they can also be chaotic, evil, good, or lawful. They have an alignment-dependent spell-like ability usable once per day as listed below.
Special
CL
7th; Price 4,300 gp
Special
Requirements
Craft Construct, false life, lesser geas, magic jar, minor creation, soul of a living creature who dies or is slain during the creation process; Skill Craft (sculptures); Cost 2,300 gp.
Special
Soul Focus (Su)
The soul bound to the doll lives within a focus integrated into the doll or its apparel, typically one of the doll's eyes or a gem embedded into its neck or chest. As long as this soul focus remains intact, it can be used to animate another doll, using the same cost as creating a new construct. Once bound into the soul focus, the soul continues to learn, and so if later it is put into a new doll body, the soul retains its personality and memories from its previous body or bodies. A soul focus has hardness 8, 12 hit points, and a break DC of 20.
Special
Susceptible to Mind-Affecting Effects (Ex)
The weakened conviction of a soulbound doll's soul makes it susceptible to mind-affecting effects, despite the fact that it is a construct.
Action
Feat 1
Improved Initiative
Action
Feat 2
Toughness
Action
Melee 1
dagger +3 (1d2-2/19-20)
Treasure
standard
Environments
any
Actions/Abilities/Traits: Pathfinder 1e