Size:
± Medium
Type:
± Monstrosity
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 52
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30
Climb/Arboreal:
Flight:
± 40
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 17
Dexterity: 14
Constitution: 16
Intelligence: 11
Wisdon: 17
Charisma: 10
Saving Throws
Saving Throw Bonuses
Strength: +5
Dexterity: +4
Wisdom: +5
Skills
perception: +5
stealth: +6
Offense
Claw
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d8 + 3) slashing damage plus 6 (1d12) acid damage.
Offense
Proboscis
Circumstance: Melee
5 to hit, reach 5 ft., one creature. (1d10 + 3) piercing damage plus 10 (3d6) necrotic damage, and the strigoi regains hit points equal to the amount of necrotic damage dealt. A creature reduced to 0 hit points from this attack dies and leaves nothing behind except its skin and its equipment.
Action
Multiattack
The strigoi makes one Claw attack and makes one Proboscis attack.
Action
Ravenous Children (1/Day)
The strigoi magically summons 1d4 + 2 stirge||stirges (see their entry in the Monster Manual) in unoccupied spaces it can see within 30 feet of it. The stirges are under the strigoi's control and act immediately after the strigoi in the initiative order. The stirges disappear after 1 hour, when the strigoi dies, or when the strigoi dismisses them (no action required).
Trait
Stirge Telepathy
The strigoi can magically command any stirge within 120 feet of it, using a limited form of telepathy.
Trait
Passive Perception
15
Immunities
Condition Immunities
charmed
frightened
Resistances
necrotic
Senses
darkvision 120 ft.
Languages
Common
The first strigoi were created by spellcasters who subjected swarms of stirges to transmutation spells. Other strigoi have emerged as the results of similar spellcraft, as the byproducts of outlandish scientific experiments, and from stirges draining well-fed vampires. When a strigoi arises, the unnatural creature is overwhelmed by instinctual hunger that drives it to undertake bloodthirsty rampages along with swarms of emboldened, bloodsucking pests.
Strigoi drain the blood, marrow, and soft tissues from their victims, leaving behind nothing but empty husks. Due to the horrifying nature of their deaths, those slain by strigoi occasionally reanimate as boneless.
Many strigoi seek ways to return to their former existence while being compelled to drain living victims. Others, though, embrace their new forms and mimic vampires. These would-be bloodsucker aristocrats create stirge courts amid scabrous husk-decorated villas and drain the life from any who balk at their grotesque gentility.
5e Tools
Actions/Abilities/Traits: D&D 5e
The first strigoi were created by spellcasters who subjected swarms of stirges to transmutation spells. Other strigoi have emerged as the results of similar spellcraft, as the byproducts of outlandish scientific experiments, and from stirges draining well-fed vampires. When a strigoi arises, the unnatural creature is overwhelmed by instinctual hunger that drives it to undertake bloodthirsty rampages along with swarms of emboldened, bloodsucking pests.
Strigoi drain the blood, marrow, and soft tissues from their victims, leaving behind nothing but empty husks. Due to the horrifying nature of their deaths, those slain by strigoi occasionally reanimate as boneless.
Many strigoi seek ways to return to their former existence while being compelled to drain living victims. Others, though, embrace their new forms and mimic vampires. These would-be bloodsucker aristocrats create stirge courts amid scabrous husk-decorated villas and drain the life from any who balk at their grotesque gentility.
5e Tools