Size:
± Tiny
Type:
± Celestial
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 2
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 10
Climb/Arboreal:
Flight:
± 40
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: D&D 5e
Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 4
Dexterity: 17
Constitution: 10
Intelligence: 4
Wisdon: 10
Charisma: 6
Offense
Sting
Circumstance: Melee
5 to hit, reach 5 ft., one target. (1d4) piercing damage. Additionally, if the sunfly is on an Outer Plane, it injects the target with a toxin, the effect of which is determined by the sunfly's location:
Action
Upper Plane
The target sheds bright light in a 5-foot radius until the end of its next turn.
Action
Neutral Plane
If the target is concentration||concentrating on a spell or similar effect, it makes the Constitution saving throw with disadvantage to maintain its concentration.
Action
Lower Plane
The target's speed is reduced by 5 feet until the end of its next turn.
Bonus Action
Illumination
The sunfly sheds bright light in a 5-foot radius and dim light for an additional 5 feet, or it uses a bonus action to extinguish the light.
Trait
Passive Perception
10
Languages
understands Celestial but can't speak
Sunflies are whimsical, buzzing inhabitants of the Outer Planes. They travel widely and are important indicators of the health of the realms in which they reside; when sunflies struggle, so do the places they inhabit. Sunflies have stingers that they use to inject natural toxins into other creatures. Planar magic can alter a sunfly's toxin so that its effect is different depending on which Outer Plane the sunfly is on.
Many inhabitants of the planes have strong feelings about sunflies, viewing them as loathsome pests or adorable pets. Sunflies in Sigil are often the pets of doting, highly protective owners.
5e Tools
Actions/Abilities/Traits: D&D 5e
Sunflies are whimsical, buzzing inhabitants of the Outer Planes. They travel widely and are important indicators of the health of the realms in which they reside; when sunflies struggle, so do the places they inhabit. Sunflies have stingers that they use to inject natural toxins into other creatures. Planar magic can alter a sunfly's toxin so that its effect is different depending on which Outer Plane the sunfly is on.
Many inhabitants of the planes have strong feelings about sunflies, viewing them as loathsome pests or adorable pets. Sunflies in Sigil are often the pets of doting, highly protective owners.
5e Tools