Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 8
Dexterity: 18
Constitution: 11
Intelligence: 1
Wisdon: 10
Charisma: 3
Offense
Bites
Circumstance: Melee
6 to hit, reach 0 ft., one creature in the swarm's space. (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. The target must make a 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.
Trait
Swarm
The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can't regain hit points or gain temporary hit points.
Trait
Passive Perception
10
Immunities
Condition Immunities
charmed
frightened
grappled
paralyzed
petrified
prone
restrained
stunned
Resistances
bludgeoning
piercing
slashing
Senses
blindsight 10 ft.
Environments
forest
swamp
Actions/Abilities/Traits: D&D 5e