Size:
± Diminutive
Type:
± Fey
Form:
Temper:
# App:
± solitary, pair, or gang (3-12)
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 5
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 15 ft.
Climb/Arboreal:
Flight:
± 60 ft. (perfect)
Swim:
± 90 ft.
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Ability
Plaque Burst
When killed, a tooth fairy bursts into sticky, foul-smelling white dust. Each creature with 5 feet must succeed at a DC 16 Fortitude save or become sickened 1 (sickened 2 on a critical failure).
Ability
Primal Innate Spells
DC 13; 1st sleep; Cantrips (1st) mage hand
Ability
Tooth Tug
Circumstance: The tooth fairy's last action was a successful pliers Strike agai
The tooth fairy tugs on the creature's teeth, dealing 2 persistent bleed damage to the creature.
Offense
Melee
Circumstance: combat round (melee)
pliers +7 [+2/-3] (disarm, finesse), Damage 1d6 bludgeoning plus Tooth Tug
Trait
Fey
Creatures of the First World are called the fey.
Item
pliers
Language
Sylvan
Perception
darkvision
Weakness
cold iron 2
Actions/Abilities/Traits: Pathfinder 2e