Size:
± Tiny
Type:
± Animal
Form:
Temper:
# App:
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 7
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
Climb/Arboreal:
Flight:
Swim:
± 25
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Pathfinder 2e
Actions/Abilities/Traits: Pathfinder 2e
Ability
Curl Up [Reaction]
Circumstance: Trigger: The trilobite takes damage;
The trilobite gains a +2 circumstance bonus to AC until the start of its next turn.
Ability
Quick Escape
The trilobite swims up to double its Speed and attempts to Hide.
Offense
Melee
Circumstance: combat round (melee)
gnathobase +7 [+3/-1] (agile, finesse), Damage 1d4+1 slashing
Trait
Animal
An animal is a creature with a relatively low intelligence. It typically doesn't have an Intelligence ability modifier over -4, can't speak languages, and can't be trained in Intelligence-based skills.
Trait
Aquatic
Aquatic creatures are at home underwater. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater. Aquatic creatures can breathe water but not air.
Perception
darkvision
wavesense (imprecise) 30 feet
Actions/Abilities/Traits: Pathfinder 2e
On the beaches and banks of the rivers and seas, crabs scuttle across the sand and birds wade in the shallow water. Trilobites are among the most common shore-dwellers, including predatory varieties as well as scavengers and filter-feeders consuming scraps they find in the sand.
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