Actions/Abilities/Traits: D&D 5e
Attributes
Strength: 10
Dexterity: 15
Constitution: 16
Intelligence: 15
Wisdon: 20
Charisma: 12
Saving Throws
Saving Throw Bonuses
Intelligence: +5
Wisdom: +8
Constitution: +4
Skills
history: +5
insight: +8
perception: +8
performance: +7
stealth: +5
Offense
Claws
Circumstance: Melee
5 to hit, reach 5 ft., one target. (2d4 + 2) slashing damage plus 11 (2d6 + 4) psychic damage.
Action
Multiattack
The usagt makes two attacks with its claws.
Action
Personal Insight
The usagt targets one creature it can see within 30 feet of it. The target must contest its Charisma (Deception) check against the usagt's Wisdom (Insight) check.
The target has advantage on the roll if it is immune to being charmed. A target can choose to fail this check.
If the usagt wins, it magically learns the identity of a creature from the target's past, someone the target wishes it could speak to again or with whom the target has left something unsaid. If somehow no such creature exists in the target's past, the usagt learns that instead.
Reaction
Invisibility Response (Recharges When the Usagt Uses Its Shapechanger Ability)
When the usagt takes damage, it can choose to revert to its default, invisible form and move up to 15 feet without provoking opportunity attacks.
Innate Spellcasting
Frequency:
At Will
Attribute: cha
The usagt's innate spellcasting ability is Charisma (spell save 15). It can cast the following spells, requiring no spell components:
banishment
detect thoughts
disguise self
Trait
Invisibility
The usagt's true form is invisible.
Trait
Shapechanger
The usagt can use its action to polymorph into a Small, Medium, or Large humanoid it has seen in person or telepathically, or back into its true form. Its statistics, other than its size, are the same in each form. While polymorphed, the usagt is not invisible. Its new form appears to wear clothes, carry equipment, and even wield weapons, but these are all parts of the usagt itself; they vanish if dropped or removed from the creature. It can't activate, use, wield, or otherwise benefit from any of its apparent equipment. It reverts to its true form if it dies.
Trait
Passive Perception
18
Resistances
bludgeoning (from nonmagical attacks)
piercing (from nonmagical attacks)
slashing (from nonmagical attacks)
Senses
darkvision 100 ft.
Languages
all
telepathy 30 ft.
These peculiar creatures originate on a tranquil, lawful plane where they lead gentle, languid existences. They enjoy the experiences of life—in memory and in practice—but have curiously few ambitions. Their natural lifespan is centuries long, and they give little thought to the passage of time.
Some scholars of the planes believe usagt are not organisms in any traditional sense but a kind of intelligent being made of notions and psychic matter.
Curiously Shy
An usagt's true form is amorphous and invisible. They change shape based on the thoughts and memories they observe in other creatures' memories. Each usagt thus has a peculiar sense of itself and its peers, based on what shapes it can take in what order, rather than any visual cues of its own.
Cunning Observers
The favorite pastime of most usagt is putting on little improvised plays with others of its kind, changing shapes throughout. Usagt observe other creatures and detect their thoughts to broaden the catalog of characters they can portray.
Strange Nature
Usagt do not reproduce. An usagt requires no food, drink, or sleep, but enjoys them when it can. It does require air.
5e Tools
Actions/Abilities/Traits: D&D 5e