Size:
Type:
± Humanoid
Form:
Temper:
# App:
± 4d4, Wild 6d10, Lair 6d10
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 20'
Climb/Arboreal:
Flight:
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Offense
1 bite or 1 weapon
Circumstance: Combat
1 bite or 1 weapon
Special
Ranged Combat
Preferring to stay out of melee, vihm receive a bonus of +1 to hit and damage with ranged attacks.
Special
Darkvision
Vihm have Darkvision to 60 feet.
Special
Sunlight Sensitivity
Vihm suffer a -1 penalty to attack rolls in bright sunlight or within the radius of light spells.
Special
Trapped Lairs
The actual dens and burrows that vihm inhabit are extensively trapped.
Environments
city
Small, nearly hairless rodent-faced humanoids
Vihm are small, nearly hairless rodent-faced humanoids often referred to as Ratlings. A vihm is 2-2.5 feet tall and weighs 35-45 pounds. Vihm are quite cowardly but very cunning and view nearly all larger races as enemies. Strangely the vihm prefer to live in proximity to these larger races, keeping to the nooks and crannies under the very noses of the larger races. The actual dens and burrows that vihm inhabit are extensively trapped.
Whenever possible, vihm set up ambushes near trapped areas with the goal of driving enemies into the traps, where other ratlings wait to utilize flaming oil, drop poisonous vermin, or simply shoot the victims. Vihm typically wear various hides (equivalent to leather armor) in battle.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Small, nearly hairless rodent-faced humanoids
Vihm are small, nearly hairless rodent-faced humanoids often referred to as Ratlings. A vihm is 2-2.5 feet tall and weighs 35-45 pounds. Vihm are quite cowardly but very cunning and view nearly all larger races as enemies. Strangely the vihm prefer to live in proximity to these larger races, keeping to the nooks and crannies under the very noses of the larger races. The actual dens and burrows that vihm inhabit are extensively trapped.
Whenever possible, vihm set up ambushes near trapped areas with the goal of driving enemies into the traps, where other ratlings wait to utilize flaming oil, drop poisonous vermin, or simply shoot the victims. Vihm typically wear various hides (equivalent to leather armor) in battle.
Basic Fantasy Field Guide Omnibus