Size:
± Small
Type:
± Aberration
Form:
Temper:
# App:
± 1d4
Lair:
Diet:
Combat Dice:
± 0
Hit Points:
± 0
Attack Rank:
± 0
Passive Defense:
± 0
Active Defense:
Damage Reduction:
± 0
Role:
Ground:
± 30 ft.
Climb/Arboreal:
Flight:
± 50'
Swim:
Benthic:
Burrow:
Ethereal:
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Basic Fantasy
Special
Avoids Combat
A will-o'-wisp usually avoids combat.
Special
Electrical Shock
When it is forced to fight, it emits small electrical shocks.
Special
Magic Immunity
A will-o'-wisp is immune to all spells except magic missile.
Special
Extinguish Glow
A startled or frightened will-o'-wisp can extinguish its glow, effectively becoming invisible.
Offense
1 shock (2d8)
Circumstance: Combat
Environments
swamp
A faintly-glowing sphere of light easily mistaken for a lantern
A Will-o'-Wisp is a faintly-glowing sphere of light that is yellow or white. It is easily mistaken for a lantern, especially in the foggy marshes and swamps where it typically resides. A will-o'-wisp's body is a globe of spongy material about 1 foot across and weighs about 3 pounds. Its body casts as much light as a torch. It has no vocal apparatus, but can vibrate to create a voice with a ghostly sound.
Basic Fantasy Field Guide Omnibus
Actions/Abilities/Traits: Basic Fantasy
Actions/Abilities/Traits: Pathfinder 1e
Actions/Abilities/Traits: Pathfinder 1e
Treasure: incidental
Environments
any swamp
Actions/Abilities/Traits: Pathfinder 1e
A faintly-glowing sphere of light easily mistaken for a lantern
A Will-o'-Wisp is a faintly-glowing sphere of light that is yellow or white. It is easily mistaken for a lantern, especially in the foggy marshes and swamps where it typically resides. A will-o'-wisp's body is a globe of spongy material about 1 foot across and weighs about 3 pounds. Its body casts as much light as a torch. It has no vocal apparatus, but can vibrate to create a voice with a ghostly sound.
Basic Fantasy Field Guide Omnibus