Actions/Abilities/Traits: (D&D 5e)
Action
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
Action
Claw
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
Action
Multiattack
The caterwaul makes one Bite attack and one Claw attack.
Special
Evasion
If the caterwaul is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the caterwaul instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Special
Keen Smell
The caterwaul has advantage on Wisdom (Perception) checks that rely on smell.
Special
Pounce
If the caterwaul moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, the target must succeed on a DC 14 Strength saving throw or be forced prone. If the target is prone, the caterwaul can make one Bite attack against it as a bonus action.