Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Fiddle
10-foot status penalty to Speeds.Critical Failure As failure, and also slowed 1.
Ability
Primal Innate Spells
DC 18; 2nd glitterdust, invisibility (self only); 1st illusory disguise; Cantrips (2nd) ghost sound
Offense
Melee
Circumstance: combat round (melee)
fist +9 [+5/+1] (agile, finesse, magical), Damage 1d4-2 bludgeoning
Offense
Ranged
Circumstance: combat round (ranged)
dissonant note +9 [+4/-1] (evocation, magical, range 30 feet, sonic), Damage 1d8 sonic
Trait
Fey
Creatures of the First World are called the fey.
Trait
Sprite
A family of diminutive winged fey with a strong connection to primal magic.
Language
Common
Sylvan
Perception
low-light vision
Weakness
cold iron 5