Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Ability
+1 status bonus to all saves vs. magic
Ability
Divine Innate Spells
DC 32, attack +24; 6th divine wrath, remove fear, righteous might; 5th blink charge, breath of life; 4th circle of protection, remove curse; 3rd remove disease; 2nd shield other; Constant (6th) speak with animals
Ability
Interposition [Reaction]
Circumstance: Trigger: A ward within the guloval's reach would take damage from
The guloval blocks the attack with their own body, taking the triggering attack's damage. The ward takes no damage.
Ability
Righteous Wound
(divine, emotion, enchantment, fear, mental) When a guloval critically hits an evil creature with any melee Strike, the evil creature becomes frightened 1. If that evil creature has damaged one of the guloval's wards within the last round, it's instead frightened 2.
Ability
Shield Ward
(abjuration, divine) The guloval enhances the magical link with their ward, granting that creature a +1 status bonus to its Armor Class and saving throws until the start of the guloval's next turn.
Ability
Wolverine's Protection
(abjuration, divine) The guloval selects a single willing ally within 30 feet as their ward; that ally can't already be the ward of another guloval. Once an ally becomes a ward, a magical link forms between the guloval and the ward, and as long as they are on the same plane and both are alive, the guloval knows the ward's direction from them, distance from them, and any conditions affecting them. A guloval can maintain this link with up to 4 wards—if they select a fifth, one of the previous wards (chosen by the guloval) loses the link and is no longer a ward.
Offense
Melee
Circumstance: combat round (melee)
jaws +25 [+20/+15] (good, magical), Damage 3d8+13 piercing plus 1d6 good
Trait
Agathion
This family of animal-featured celestials is native to the plane of Nirvana. Most agathions are neutral good, have darkvision, and have a weakness to evil damage.
Trait
Celestial
Creatures that hail from or have a strong connection to the good-aligned planes are called celestials. Celestials can survive the basic environmental effects of planes in the Outer Sphere.
Language
Common
Draconic
Infernal
speak with animals
Perception
darkvision
Weakness
evil 10