Actions/Abilities/Traits: (Pathfinder 2e)
Ability
Cynic's Curse
(curse, emotion, enchantment, mental, occult) A creature hit by a lovelorn's fangs Strike must attempt a DC 19 Will save as it grows morose and listless. If the creature would be affected by a calm emotions spell, that spell attempts to counteract this curse instead of having its normal effect. Critical Success The target is unaffected. Success For 1 minute, the target can't benefit from helpful emotion effects, but can still be affected by harmful emotion effects. Failure As success, plus the target is fatigued for the same duration. Critical Failure As failure, but the curse's effects are permanent.
Ability
Gloom Aura
1 circumstance penalty to saving throws made to resist emotion effects. If the lovelorn makes a place home for a week or more, that location can become suffused with this magic even outside the lovelorn's aura, lasting until the lovelorn leaves or is destroyed.
Ability
Occult Innate Spells
DC 21; 2nd fear (×3), illusory creature (at will), illusory object (at will), invisibility; Cantrips (2nd) ghost sound, mage hand
Ability
Rituals
DC 21; 2nd create undead (doesn't require secondary casters)
Ability
Skitter Away [Reaction]
Circumstance: Trigger: A creature ends its movement in a space adjacent to the
The lovelorn Strides or Climbs 10 feet away from the triggering creature. This movement does not trigger reactions.
Offense
Melee
Circumstance: combat round (melee)
fangs +13 [+8/+3] (finesse), Damage 1d6+6 piercing plus 1d6 persistent bleed and cynic's curse
Trait
Undead
Once living, these creatures were infused after death with negative energy and soul-corrupting evil magic. When reduced to 0 Hit Points, an undead creature is destroyed. Undead creatures are damaged by positive energy, are healed by negative energy, and don't benefit from healing effects.
Immunity
death effects
disease
mental
paralyzed
poison
unconscious
Language
(can't speak any language)
Common
Perception
(12 to Sense Motive) darkvision
lifesense 30 feet